haoz19 / PhysRigLinks
Physics-based rigging with MPM for realistic character animation. ICCV 2025.
☆35Updated this week
Alternatives and similar repositories for PhysRig
Users that are interested in PhysRig are comparing it to the libraries listed below
Sorting:
- [CVPR 2025] DRiVE: Diffusion-based Rigging Empowers Generation of Versatile and Expressive Characters☆50Updated 3 weeks ago
- ☆43Updated 9 months ago
- Code for paper: Automatic Rigging and Animation of 3D Characters☆33Updated last year
- [ICCV 2025] ETCH: Generalizing Body Fitting to Clothed Humans via Equivariant Tightness☆67Updated last week
- Code Repository for MeshAvatar: Learning High-quality Triangular Human Avatars from Multi-view Videos (ECCV 2024)☆119Updated 8 months ago
- [CVPR'25] ChatGarment: Garment Estimation, Generation and Editing via Large Language Models☆90Updated last week
- Code for our CVPR'25 paper - "DiffLocks: Generating 3D Hair from a Single Image using Diffusion Models"☆97Updated 2 weeks ago
- ☆21Updated 7 months ago
- This repository includes the related code of GarVerseLOD.☆63Updated 7 months ago
- ☆71Updated 2 weeks ago
- ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild (ECCV2024)☆57Updated 9 months ago
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆39Updated 6 months ago
- Official implementation of "HumanRig: Learning Automatic Rigging for Humanoid Character in a Large Scale Dataset"☆77Updated 3 months ago
- [CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing☆100Updated 9 months ago
- A collection of unusual mesh processing algorithms.☆36Updated 3 weeks ago
- [SIGGRAPH'24] Official code of HeadArtist: Text-conditioned 3D Head Generation with Self Score Distillation☆71Updated 11 months ago
- ☆67Updated 4 months ago
- [CVPR 2024 (Highlight)] Relightable and Animatable Neural Avatar from Sparse-View Video☆127Updated last year
- [CVPR 2025 Highlight] FRESA: Feedforward Reconstruction of Personalized Skinned Avatars from Few Images☆29Updated last month
- [3DV 2025] GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details☆52Updated 5 months ago
- Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models☆81Updated 7 months ago
- Pytorch implementatoin of the components mentioned in deep dynamic characters☆24Updated last year
- [3DV'25] GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor☆26Updated 5 months ago
- Synthetic animal image dataset for pose and shape reconstruction.☆30Updated 7 months ago
- [CVPR2024] LeGO: Leveraging a Surface Deformation Network for Animatable Stylized Face Generation with One Example☆13Updated last year
- Code for "Garment Recovery with Shape and Deformation Priors", CVPR2024☆64Updated 11 months ago
- Official implementation of MagicClay: Sculpting Meshes with Generative Neural Fields (Siggraph Asia 2024)☆58Updated 8 months ago
- ☆32Updated last year
- HeadCraft (3DV 2025)☆83Updated 5 months ago
- Gen-3Diffusion: Realistic Image-to-3D Generation via 2D & 3D Diffusion Synergy☆22Updated 6 months ago