Arifolth / jme3rpg
An open source action RPG written in Java.
☆25Updated this week
Alternatives and similar repositories for jme3rpg
Users that are interested in jme3rpg are comparing it to the libraries listed below
Sorting:
- A collection of camera controllers for JMonkeyEngine☆11Updated 2 weeks ago
- A sky simulation library for jMonkeyEngine (code has New BSD license)☆16Updated 2 weeks ago
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆17Updated last week
- A Third Person Shooter demo made with jMonkeyEngine.☆18Updated last year
- A Vulkan-based 3-D graphics engine, written in Java (code has New BSD license)☆10Updated 3 weeks ago
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆17Updated 2 weeks ago
- A Navigation Mesh path-finding AI system☆10Updated 3 months ago
- A general-purpose add-on library for jMonkeyEngine (code has New BSD license)☆15Updated 2 weeks ago
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Updated 2 years ago
- A list of awesome resources for JMonkeyEngine☆12Updated 3 months ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆22Updated 6 months ago
- ToneGod's graphical user-interface library for jMonkeyEngine3☆9Updated 2 weeks ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Updated 8 months ago
- Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.☆13Updated 3 weeks ago
- Game effects library.☆12Updated 6 months ago
- A particle Emitter library for jME☆14Updated last year
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆40Updated 2 weeks ago
- A library and tech demo for simulating vehicles in jMonkeyEngine☆19Updated this week
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆13Updated last year
- Navigation-mesh Toolset for jMonkeyEngine☆11Updated 8 months ago
- Dynamic scripting language for the JVM 🐿️☆12Updated last month
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Updated 2 months ago
- A VR utilities library for JMonkeyEngine☆13Updated last week
- JVM bindings for Jolt Physics and V-HACD☆37Updated this week
- JFX Gui bridge for JME with usefull utilities for common usecases☆23Updated 5 years ago
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Updated 4 years ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆12Updated last year
- Multithreaded framework for managing 'infinite' terrain.☆9Updated last year
- 🧊 3D game engine using Kotlin and LWJGL☆17Updated 3 years ago
- Documentation and example applications for the Libbulletjme physics-simulation library☆12Updated this week