A list of awesome resources for JMonkeyEngine
☆16Feb 15, 2025Updated last year
Alternatives and similar repositories for Awesome-JMonkeyEngine
Users that are interested in Awesome-JMonkeyEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Third Person Shooter demo made with jMonkeyEngine.☆22Sep 25, 2026Updated last week
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Apr 4, 2021Updated 5 years ago
- A block (voxel) construction game☆20Aug 12, 2026Updated last month
- Navigation-mesh Toolset for jMonkeyEngine☆15Sep 10, 2025Updated last year
- A collection of camera controllers for JMonkeyEngine☆15Sep 28, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A library for simulating vehicles in jMonkeyEngine, with example apps☆22Sep 28, 2026Updated last week
- An animation editing and retargeting library for jMonkeyEngine (code has New BSD license)☆22Sep 28, 2026Updated last week
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Sep 20, 2022Updated 4 years ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆14Aug 21, 2025Updated last year
- Galago2D is a collection of classes that can be used to develop a 2D game in jMonkeyEngine3☆13Dec 18, 2025Updated 9 months ago
- ☆32Sep 28, 2026Updated last week
- A VR library for JMonkeyEngine☆18Updated this week
- A sky-simulation library for jMonkeyEngine (code has New BSD license)☆25Sep 28, 2026Updated last week
- Infinite terrain library based on IsoSurface generation.☆14Jan 18, 2016Updated 10 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- This is a library that uses EffekseerForMultiLanguages to load and render effects made with Effekseer in jme.☆15Dec 1, 2023Updated 2 years ago
- Dynamic scripting language for the JVM 🐿️☆15Updated this week
- Multithreaded framework for managing 'infinite' terrain.☆11Apr 22, 2024Updated 2 years ago
- A game engine and framework for building games and applications integrated with the Nostr ecosystem☆36Oct 2, 2026Updated last week
- An FPS demo made with jMonkeyEngine☆25Jul 12, 2022Updated 4 years ago
- PBR lighting optimization for mobile☆11Jan 28, 2021Updated 5 years ago
- A particle Emitter library for jME☆13Feb 19, 2026Updated 7 months ago
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Sep 4, 2024Updated 2 years ago
- An open source action RPG written in Java.☆29Sep 22, 2026Updated 2 weeks ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆26Nov 8, 2025Updated 11 months ago
- JVM bindings for Jolt Physics and V-HACD☆85Updated this week
- A multi-purpose add-on library for jMonkeyEngine (code has New BSD license)☆18Sep 28, 2026Updated last week
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆22Sep 28, 2026Updated last week
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆140Oct 1, 2026Updated last week
- Automatically exported from code.google.com/p/monkeyzone☆16Jun 14, 2026Updated 3 months ago
- Java bindings for Google cpu_features☆11Jun 20, 2024Updated 2 years ago
- ToneGod's graphical user-interface library for jMonkeyEngine3☆12Sep 24, 2026Updated 2 weeks ago
- Delegate rendering to an external render engine (eg provided by game engine)☆10Oct 5, 2018Updated 8 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Technology demo of the IsoSurface terrain library.☆11Jan 18, 2016Updated 10 years ago
- Game effects library.☆11Nov 18, 2024Updated last year
- A double-based math package similar to JME's float-based math classes.☆10Nov 6, 2025Updated 11 months ago
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆25Oct 24, 2024Updated last year
- The JBullet implementation used in jMonkeyEngine 3☆11Sep 24, 2026Updated 2 weeks ago
- Blender 3.3 addon that renders effekseer effects in blender's viewport.☆20Sep 19, 2022Updated 4 years ago
- Spritesheet library for jMonkeyEngine☆10Sep 30, 2026Updated last week