A true type font rendering subsystem for jMonkeyEngine.
☆11Sep 29, 2023Updated 2 years ago
Alternatives and similar repositories for jME-TTF
Users that are interested in jME-TTF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An Android API housing useful re-usbable Human-computer Interfaces (HCI) in the form of in-game android views with an integration API for…☆13May 3, 2024Updated 2 years ago
- Navigation-mesh Toolset for jMonkeyEngine☆14Sep 10, 2025Updated 9 months ago
- PBR Terrain shaders for JMonkeyEngine 3. The java-based shader converter utility has been moved to a seperate utility project: https://gi…☆13Apr 4, 2021Updated 5 years ago
- Tiled Map XML (.tmx) asset loader for jMonkeyEngine☆14Aug 21, 2025Updated 10 months ago
- A implementation of a server-client communication system for jMonkeyEngine using Netty.IO that utilizes both TCP and UDP communication.☆12Sep 20, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Game effects library.☆10Nov 18, 2024Updated last year
- ToneGod's graphical user-interface library for jMonkeyEngine3☆11Jun 27, 2026Updated last week
- Lemur is a jMonkeyEngine-based UI toolkit.☆125Sep 15, 2025Updated 9 months ago
- A high performance library for real-time networked object synching.☆25Mar 31, 2025Updated last year
- A Third Person Shooter demo made with jMonkeyEngine.☆22Jun 20, 2026Updated 2 weeks ago
- A VR library for JMonkeyEngine☆17Jun 27, 2026Updated last week
- Base pack of useful reusable game code that can help bootstrap any JME game project.☆24Nov 8, 2025Updated 7 months ago
- Dynamic scripting language for the JVM 🐿️☆12Jun 15, 2026Updated 2 weeks ago
- Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)☆138Jun 27, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆10Aug 29, 2015Updated 10 years ago
- A versatile library for loading 3-D assets into JMonkeyEngine (code has New BSD license)☆21Jun 20, 2026Updated 2 weeks ago
- Example applications for various Simsilica libraries, singly or in combination.☆26Feb 19, 2024Updated 2 years ago
- Library to load Effekseer particle effects in jMonkeyEngine 3.☆11Sep 15, 2024Updated last year
- jMonkeyBuilder☆79Oct 25, 2018Updated 7 years ago
- An editor for jMonkeyEngine 3-D models (code has New BSD license)☆45Jun 27, 2026Updated last week
- ☆11Nov 28, 2016Updated 9 years ago
- Reusable code and assets for jMonkeyEngine games (code has New BSD license)☆36Jun 27, 2026Updated last week
- Set of tools to generate procedural terrain, edit them, and add details like rocks, water and plants.☆15Aug 28, 2016Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A command line utility for converting models to J3O and copying their dependencies to a new target structure.☆23Oct 24, 2024Updated last year
- Steam Audio (phonon) implementation for jMonkeyEngine.☆13Sep 4, 2024Updated last year
- Open-source JVM libraries for reading Ogg bitstreams and decoding the media they contain.☆17Jun 27, 2026Updated last week
- Project scaffolding for JME3☆13Oct 9, 2019Updated 6 years ago
- Zay-ES is a Java-based high-performance entity-component-system.☆69Aug 26, 2025Updated 10 months ago
- Java 9 port of the ADPCM-XQ encoder/decoder library.☆15May 11, 2022Updated 4 years ago
- A Blender addon for using Stable Diffusion to render texture bakes for objects.☆24Oct 5, 2024Updated last year
- Get a random key from an object☆18Jul 2, 2024Updated 2 years ago
- 在QT中使用imgui☆10Nov 24, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- CEF3 notes☆11Feb 26, 2018Updated 8 years ago
- a neat little demo using openGL 3☆19Jun 25, 2011Updated 15 years ago
- Clojure Lab - Development Environment in Clojure☆29Apr 3, 2015Updated 11 years ago
- Automatically derive bindings for Servant APIs in Reason☆12Jun 1, 2019Updated 7 years ago
- Ash JS asteroids example☆18Mar 30, 2015Updated 11 years ago
- JFX Gui bridge for JME with usefull utilities for common usecases☆30Dec 10, 2018Updated 7 years ago
- Qubits in Clojure☆39Nov 19, 2014Updated 11 years ago