neon-age / Tags
Exploring usage of custom tags with ScriptableObjects in Unity
☆96Updated 4 years ago
Alternatives and similar repositories for Tags:
Users that are interested in Tags are comparing it to the libraries listed below
- UnityEvents drawer with collapsing, reordering and compact UX☆83Updated 3 years ago
- Timeline component for DOTween Pro☆92Updated this week
- A better replacement for UnityEvents☆133Updated last year
- ☆125Updated last year
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆131Updated 2 years ago
- A clutterless custom Transform editor for Unity☆140Updated last year
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆87Updated last month
- A property drawer that automagically assigns a reference to your field☆64Updated last year
- Auto attach components in inspector☆133Updated 3 years ago
- Editor for SubAsset in unity project.☆124Updated 4 months ago
- Generic UnityEngine.Objects☆172Updated 2 years ago
- In game console for Unity☆40Updated 3 years ago
- Serializes and renders ⚠ missing component info in Unity☆140Updated last year
- Shader that generates healthbars for Unity URP☆116Updated 2 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- ⚡ Improved Unity Console adding better log and stacktrace readability, log filtering, log hyperlinks and more☆91Updated 4 months ago
- A minimal spring physics library for Unity☆109Updated 3 years ago
- Create a runtime menu system with buttons and windows for debugging in one line of code.☆81Updated 4 years ago
- Save system that is made to co-exist with the component system of Unity.☆113Updated 4 years ago
- Specialized folder objects for Unity Hierarchy.☆108Updated 11 months ago
- The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifyi…☆74Updated 8 months ago
- Unity custom handles examples☆105Updated 4 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆165Updated 4 years ago
- This package allows you to Tag Game Objects with ScriptableObjects☆148Updated 3 years ago
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆148Updated 3 months ago
- Weighted random selector for Unity.☆96Updated 2 years ago
- ☆103Updated 3 years ago
- A node for Shader Graph that allows you to create custom decals.☆65Updated 4 years ago
- Unity in-editor to-do list, attached as a component and uses a custom inspector based on ReorderableList. Also see branches for Scriptabl…☆84Updated 4 years ago
- Ties together the Input and Localization system to give you live Input Hints!☆48Updated this week