pandr / unity-debug-overlay
A fast and garbage free debug overlay for Unity
☆124Updated last month
Alternatives and similar repositories for unity-debug-overlay:
Users that are interested in unity-debug-overlay are comparing it to the libraries listed below
- Unity custom handles examples☆105Updated 4 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- Search field with Autocomplete, a simple Unity Editor UI component.☆142Updated 6 years ago
- Editor for SubAsset in unity project.☆125Updated 4 months ago
- Development console for Unity game engine☆108Updated last year
- Console for all your unity needs☆160Updated 6 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 8 months ago
- A better replacement for UnityEvents☆133Updated last year
- A clutterless custom Transform editor for Unity☆140Updated last year
- A better dropdown window for Unity Editor☆99Updated last year
- Serializes and renders ⚠ missing component info in Unity☆145Updated last year
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated last year
- A wrapper script for Unity debug calls to use conditional attributes in order to avoid debug code being compiled into release builds.☆62Updated 5 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆87Updated last month
- GameObject Component System for Unity☆117Updated 4 years ago
- ☆125Updated last year
- The missing tool to help you optimize your game☆117Updated last year
- Utility classes for headache-free raycasting configuration in Unity☆99Updated 5 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆163Updated last year
- Behaviour tree editor for Unity3D☆116Updated 5 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆83Updated 3 years ago
- Extension to Unity's Addressables for making it easier to distribute large projects and keep mobile download size small.☆148Updated 4 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.