IntoTheDev / MultiTag-System-for-UnityLinks
This package allows you to Tag Game Objects with ScriptableObjects
☆152Updated 4 years ago
Alternatives and similar repositories for MultiTag-System-for-Unity
Users that are interested in MultiTag-System-for-Unity are comparing it to the libraries listed below
Sorting:
- ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.☆143Updated 3 years ago
- Exploring usage of custom tags with ScriptableObjects in Unity☆100Updated 5 years ago
- UnityEvents drawer with collapsing, reordering and compact UX☆87Updated 4 years ago
- Object Pooling for Unity☆216Updated 3 years ago
- A better replacement for UnityEvents☆144Updated 2 years ago
- Save system that is made to co-exist with the component system of Unity.☆117Updated 5 years ago
- Auto attach components in inspector☆137Updated 4 years ago
- Generic UnityEngine.Objects☆178Updated 3 years ago
- ☆135Updated 7 months ago
- A singleton pattern implementation for Unity3d. Based on ScriptableObjects instead of the conventional MonoBehaviour approach.☆164Updated 5 years ago
- Shader that generates healthbars for Unity URP☆121Updated 3 years ago
- A replacement for UnityEvents that are: better☆135Updated 4 years ago
- Specialized folder objects for Unity Hierarchy.☆117Updated last year
- Allows you to quickly organize assets for certain workflows, such as organizing prefabs for level design.☆162Updated 6 months ago
- Lightweight type-safe messaging system☆56Updated 4 years ago
- Various shader graph effects with Unity URP☆145Updated 3 years ago
- A Deus Ex/System Shock inspired pulsing bounds item highlighter for Unity☆120Updated 4 years ago
- This asset allows users to view raycasts as the user fires them.☆176Updated 6 months ago
- Serializes and renders ⚠ missing component info in Unity☆150Updated 2 years ago
- ❇ A typesafe, lightweight messaging system for Unity with UPM Support.☆89Updated 9 months ago
- UnityEvents triggered by states inside an Animator. Easy to use and performant.☆218Updated 4 years ago
- The UI for Unity's SerealizedReference attribute. It allows to change the instance type of field right in editor.☆147Updated 3 years ago
- ☆134Updated 5 years ago
- A convenient tool to help cleaning and maintaining Unity Projects 🧹✨☆176Updated last year
- Automatically set controller prompts in text and icons in your Unity game UI.☆134Updated 5 months ago
- Editor for SubAsset in unity project.☆141Updated last month
- A helpful unity window to aid in world building / prefab organization☆105Updated 2 years ago
- A better approach to game design that allows you to concentrate on the actual problems you are solving: the data and behavior that make u…☆114Updated 2 years ago
- Enhance your scene loading experience with Unity.☆125Updated 4 months ago
- A minimal spring physics library for Unity☆116Updated 3 years ago