iNeverSleeeeep / INServerLinks
Golang Distributed MMO Game Server
☆18Updated 5 years ago
Alternatives and similar repositories for INServer
Users that are interested in INServer are comparing it to the libraries listed below
Sorting:
- go调用c++ recast nav☆15Updated 5 years ago
- Unity3d demo using GoWorld as game server☆32Updated 6 years ago
- 游戏服务器框架,Actor,伸缩架构☆51Updated 4 years ago
- mmorpg aoi 实现,使用九宫格方式☆24Updated 6 years ago
- slg_game_server for golang☆10Updated 6 years ago
- 通用的协议IDL工具, 代替Protobuf☆53Updated last year
- Golang Area-Of-Interest (AOI) Implementations☆27Updated 6 years ago
- A Game server framework designed by golang☆15Updated 8 years ago
- Distributed game server☆17Updated 2 years ago
- a game server by using skynet.☆12Updated 2 years ago
- Actor gameserver framework based on golang☆16Updated 2 years ago
- 无缝大地图设计☆92Updated 4 years ago
- 基于nats的分布式的游戏服务器框架☆67Updated last year
- 游戏逻辑 服务器框架 go☆37Updated 7 years ago
- 基于skynet引擎的回合制游戏基本架构☆25Updated 7 years ago
- 一个易于使用/高性能/高可用的分布式服务器框架☆34Updated 4 years ago
- zinx-lua☆36Updated 5 years ago
- Golaxy Distributed Service Development Framework. Golaxy分布式服务开发框架。☆24Updated 2 weeks ago
- a simple distributed online game server framework with golang implement☆23Updated 6 years ago
- 自定义的 Skynet 日志文件服务,实现按日期建文件夹,单个服务可享有独立日志文件☆21Updated 5 years ago
- 基于leaf的游戏框架,加入了kcp支持。演示DEMO.☆44Updated 5 years ago
- 一个ECS模型实现的游戏后端框架Demo☆17Updated 2 years ago
- 九宫格和十字链表两种实现☆22Updated 6 years ago
- skynet实现的mmorpg服务端☆25Updated 7 years ago
- cache service for online game☆25Updated 2 years ago
- c版aoi, 编译成so供lua层调用。非实时抛出事件,lua层定时aoi_update获得aoi事件☆13Updated 4 years ago
- 基于cellnet的游戏框架☆100Updated 7 years ago
- This is an etcd lib for skynet, depth reference lua-resty-etcd(https://github.com/api7/lua-resty-etcd)☆11Updated 2 years ago
- 一个基于skynet的简单服务器框架☆26Updated last year
- 白娘子(skynet)☆13Updated 4 years ago