这是一个而使用了osg基于3D包围盒技术AABB与OBB的先计算出box的顶点坐标,然后对模型的六个面进行离线渲染纹理的烘焙到2D纹理贴图中(FBO),在生成的box的六个面分别贴上这六张纹理贴图,来实现LOD(实现的是第0级的lod)!当然这里还包含了多模型加载的实现以及使用了OSG的源码针对OBJ模型的编码解码的分析;
☆11Dec 24, 2020Updated 5 years ago
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