unsettledgames / castle-generatorLinks
2D pixel art parametric castle generator
☆43Updated 5 years ago
Alternatives and similar repositories for castle-generator
Users that are interested in castle-generator are comparing it to the libraries listed below
Sorting:
- A pixel art generator on a Unity custom inspector☆82Updated 9 years ago
- ASCII Rendering Engine for Unity☆103Updated 7 years ago
- Tech demo for testing JSON-loaded game data☆75Updated 5 years ago
- Pixel dithering tool made with Unity☆125Updated 6 years ago
- Procedural level generator written in C#☆16Updated 5 years ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆49Updated 5 years ago
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 7 years ago
- C#/Unity port of Tracery (heavily WIP)☆23Updated 4 years ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆50Updated 5 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆71Updated 4 years ago
- A Unity port of the RogueSharp V3 tutorial at https://roguesharp.wordpress.com/. The project advances as far as Step 18, Creating Stairs …☆56Updated 6 years ago
- A Unity project & level editor for making grid-based/block-pushing games.☆105Updated 2 years ago
- A gateway between Ink and Fungus to make narrative games in Unity☆38Updated 2 years ago
- simple tool built in Unity C# to test Yarn files, good for game devs and narrative designers☆53Updated 3 years ago
- a visual novel framework template for Yarn Spinner / Unity C#☆108Updated 5 years ago
- A collection of shader Image Effects for performing palette swaps on pixel art.☆47Updated 8 years ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆54Updated 4 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- Normans Sky made for lowrezjam '16☆89Updated 4 years ago
- Use CastleDB files in Unity with some extra sugar☆99Updated 4 years ago
- a roguelike framework for C# with ECS and Unity integration☆101Updated 4 years ago
- A flood fill algorithm implementation for C#☆89Updated 5 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- A fast, easy way to generate runtime tilemaps in Unity☆45Updated 5 years ago
- ☆96Updated 11 years ago
- Procedural map generator inspired by Slay the Spire.☆250Updated 3 years ago
- Powder Toy Game using Unity ECS☆51Updated 7 years ago
- Procedural dungeon tile based map generator.☆114Updated 6 years ago
- Unity+Ink framework for binary-choice Interactive Fiction games and storylet template☆24Updated 2 years ago
- Polygon Map generation based on Red Blob Games Article☆57Updated 4 years ago