unitycoder / FireEffectLinks
fire effect with customrendertexture
☆19Updated 7 years ago
Alternatives and similar repositories for FireEffect
Users that are interested in FireEffect are comparing it to the libraries listed below
Sorting:
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- ☆35Updated 5 years ago
- Bezier Curve Library for Unity3d☆37Updated 8 years ago
- Minimalist simplex library☆46Updated 3 years ago
- Unity Modular system let's you create game object with procedural generated parts.☆34Updated 6 years ago
- Library of procedural generation code for use in Unity☆58Updated 2 weeks ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- ☆17Updated 7 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Color Picker Element for the newer Unity GUI System☆40Updated last year
- An Unity asset plugin to open file with system default Application.☆21Updated 2 years ago
- A juicy system for tweening Unity3D sprites, UI elements, colors, and more. Works for Unity 5.x and 2018.x/2019.x☆50Updated 6 years ago
- Framer-esque layout tools for Unity 2020.1☆31Updated 4 years ago
- ☆16Updated 5 years ago
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- Library with useful scripts and systems for Unity3D game development☆21Updated 5 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Unity Editor extension for drawing grids☆27Updated 7 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- Stylized Procedural Skybox for Amplify Shader Editor☆20Updated 6 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆58Updated last month
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- [DEPRECATED] integrated ECS framework for Unity☆32Updated 5 years ago