Chord: Chain of Rendering Decomposition for PBR Material Estimation from Generated Texture Images
☆175Dec 9, 2025Updated 7 months ago
Alternatives and similar repositories for ubisoft-laforge-chord
Users that are interested in ubisoft-laforge-chord are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Allows you to paint over the texture of the reconstructed object with a clone brush from the original photo.☆37Jan 9, 2024Updated 2 years ago
- Generate fur-like effect from a noise texture.☆10May 10, 2023Updated 3 years ago
- Addon for simplify playblast iterations in blender☆13Feb 10, 2026Updated 4 months ago
- A add-on browser manager widget, to quickly open blender addon folders in explorer☆11Aug 30, 2023Updated 2 years ago
- Solidify - tiny windows GUI app for batch fix textures and format conversion☆23Jun 30, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆10Nov 16, 2025Updated 7 months ago
- UV-free Texture Diffusion (UV3-TeD) is a denoising diffusion probabilistic model constrained to operate on the surface of 3D objects and …☆53Jan 7, 2025Updated last year
- Small GUI utility to Batch process Camera RAW images☆33Jul 1, 2026Updated last week
- Simple image processor for batch processing photogrammetry images☆51Mar 24, 2026Updated 3 months ago
- ComfyUI Custom Node for Chord☆401Jun 23, 2026Updated 2 weeks ago
- [CVPR2025] AnyMoLe: Any Character Motion In-betweening Leveraging Video Diffusion Models☆49Mar 20, 2025Updated last year
- ☆15Nov 19, 2022Updated 3 years ago
- ☆20Jun 2, 2026Updated last month
- A collection of python scripts for online coursework☆13Jan 31, 2026Updated 5 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 为MNN安卓端适配兼容openai的API接口☆21Apr 21, 2025Updated last year
- Tools to make working with Maya easier☆15Feb 6, 2025Updated last year
- ☆64Dec 22, 2025Updated 6 months ago
- python wrapper of microsoft UVAtlas☆15Sep 18, 2024Updated last year
- PyPBR is a Python library for easy and fast manipulation of Physically Based Rendering (PBR) materials with PyTorch integration.☆19Jul 1, 2026Updated last week
- Code of MCMat: Multiview-Consistent and Physically Accurate PBR Material Generation;☆41Dec 19, 2024Updated last year
- Quality Of Life Plugin for Unreal Engine 5 and above by Kenneth Koo☆19Nov 8, 2023Updated 2 years ago
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Mar 25, 2021Updated 5 years ago
- Production-ready docker images for AmuseWiki.☆13Jan 6, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [SIGGRAPH Asia 2025] Official github repo of SeqTex, an end-to-end 3D texture generation method using video diffusion priors.☆46Dec 12, 2025Updated 6 months ago
- A utility for processing a texture using its normal map.☆10Aug 25, 2022Updated 3 years ago
- Open Hardware Controller for Blender (contains KiCAD, Gerber, CircuitPython, and Addon files)☆13Feb 23, 2023Updated 3 years ago
- ☆16Aug 7, 2017Updated 8 years ago
- A PostGraphile plugin for writing nicer error messages on constraints.☆12May 1, 2026Updated 2 months ago
- ☆19Mar 13, 2025Updated last year
- Add-on for recording audio in Blender's Sequencer☆77Oct 30, 2025Updated 8 months ago
- Implementation of the skin rendering technique described in GPU Gems 3 - Chapter 14 using the Unity engine☆40May 1, 2016Updated 10 years ago
- NeurCross: A Neural Approach to Computing Cross Fields for Quad Mesh Generation☆76Jul 5, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Simplified version of a Physically Plausible (PBR/PBS) HLSL Shader for the Maya Viewport 2.0 made by hogjonny☆17Dec 20, 2018Updated 7 years ago
- Tools I've made to help with using Nvidia's RTX Remix☆12Aug 30, 2023Updated 2 years ago
- A Maya script that will export the shader trees in a json file that can be read into Blender to reconstruct the shaders in Blender☆30May 23, 2026Updated last month
- ∞ An icon library plugin for Penpot.☆13Nov 23, 2024Updated last year
- Official code for the paper: Can3Tok (ICCV2025)☆46Aug 29, 2025Updated 10 months ago
- Game asset pipeline and authoring framework☆23Sep 2, 2024Updated last year
- Source Code for Optimised Path Space Regularisation (EGSR 2021)☆11Jun 10, 2023Updated 3 years ago