tsksandeep / smart-theatre-ar-project
This project lets the audience view and switch subtitles to multiple languages in theatres using augmented reality.
☆13Updated 7 months ago
Alternatives and similar repositories for smart-theatre-ar-project:
Users that are interested in smart-theatre-ar-project are comparing it to the libraries listed below
- Generic grading framework for coding assignments☆8Updated 3 years ago
- Create paths for your apps using just an array of points.☆13Updated 4 years ago
- Lecture slides, wiki and examples from Block 1 of the Creative Coding Institute's 2024/2025 Diploma in Apple Development.☆12Updated this week
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆18Updated 6 years ago
- A Swift module to quickly experiment with values without leaving an app.☆9Updated 4 months ago
- A class to create a routing graph for positions in 3D coordinate space☆11Updated 5 years ago
- Body detection with ARKit 3 and Reality Kit☆11Updated 5 years ago
- UnityKit - Unity3D in Swift - Pattern replicate using SceneKit☆11Updated last year
- ☆10Updated 10 months ago
- A sample project that shows an example of use of AppIntent in visionOS.☆11Updated 6 months ago
- Used to store bodytracked joint's position in a JSON file☆11Updated last year
- Dockerfile to help convert GLSL shaders to Metal Shading Language☆19Updated last year
- Drag-and-drop to find text. A work in progress.☆13Updated 2 years ago
- A Basic Example Of A Measuring Application In ARKIT Which Includes The Calculation Of Angles.☆11Updated 6 years ago
- A calculator app for visionOS☆16Updated last year
- I've put a function found in Apple's ARKit examples into a Swift Package & CocoaPod so it's easy to use.☆11Updated 5 years ago
- Learn the easy way to Import New 3D model in effect Project to insert in Augments Reality sapce with different cool UI in Xcode by Swift…☆9Updated 6 years ago
- SwiftUI View to zoom down to pixel level detail.☆13Updated 2 months ago
- The first and only framework that allows you to record videos purely in RealityKit.☆13Updated 2 years ago
- A collection of code that makes writing code with RealityKit easier.☆20Updated 11 months ago
- This is a project that recognizes shapes(Circle, line, triangle, rectangle) in 3D and regularize and visualize them back to 3D☆18Updated 5 years ago
- 🐛Swift mazes: algorithms for generating and drawing circular and square mazes :-]☆11Updated 7 years ago
- Convert between images, pixel buffers and textures.☆14Updated last month
- Scan with the LiDAR sensor and render with Metal, then create a custom SCNGeometry and texture it with the saved camera frames☆11Updated 3 years ago
- ☆13Updated 5 years ago
- ☆9Updated 4 years ago
- An example project of using the new Character Controller component in RealityKit 2.0☆12Updated 3 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- A translation of Apple's sample code MetalBasic3D into Swift☆11Updated 6 years ago
- VisionOS Portals demo for HelsinkiOS / Spring 2024☆12Updated last year