toxoidengine / toxoidLinks
A modern, cross-platform, highly modular / decoupled, data-driven, ECS-based game engine written in Rust with scripting support for C#, JavaScript and Rust to Rust (WASM), hot-reloading, WebGPU rendering, and web target support.
☆303Updated 6 months ago
Alternatives and similar repositories for toxoid
Users that are interested in toxoid are comparing it to the libraries listed below
Sorting:
- Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun.☆356Updated last month
- An easy-to-use game engine for making real games.☆277Updated 3 weeks ago
- A physics based, space shooter game made with Rust and the Bevy engine.☆182Updated 8 months ago
- ☆121Updated last month
- Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)☆283Updated this week
- Pathfinding using Polyanya☆419Updated this week
- A port of Sebastian Aaltonen's `OffsetAllocator` to Rust☆415Updated last year
- An opinionated, monolithic template for Bevy with cross-platform CI/CD, native + WASM launchers, and managed cross-platform deployment.☆231Updated 2 years ago
- This repository is a recreation of Cyberpunk UI in Bevy☆196Updated 4 months ago
- Steam Audio in Rust☆146Updated 2 weeks ago
- yakui is a declarative Rust UI library for games☆288Updated this week
- Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.☆731Updated last year
- My curated list of projects using bevy in production, preferably with a company or a business model in mind.☆178Updated last month
- A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.☆134Updated 2 months ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆178Updated this week
- Network-agnostic, high-level game networking library for client-side prediction and server reconciliation (unconditional rollback).☆230Updated last year
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆472Updated last month
- A UI layout engine written in Rust☆295Updated 4 months ago
- Sparse set-based Entity Component System written in Rust.☆189Updated 2 months ago
- An integration to render vector graphics with Vello in the Bevy game engine.☆225Updated 2 months ago
- Doom + Cliché = Doomé☆88Updated 2 years ago
- A framework for declarative programming in Rust☆259Updated 2 months ago
- Experimental real-time renderer with support for dynamic global illumination☆422Updated 4 months ago
- A 3D RTS game implemented in Rust.☆345Updated last year
- A safe, fast and cross-platform 2D component-based game framework written in rust☆74Updated last year
- Learn Bevy (and Rust) by exploring a small example (almost) every day☆59Updated last year
- Hexagonal tools lib in rust☆336Updated 3 weeks ago
- ☆88Updated 2 years ago
- This Week, in the Bevy Ecosystem☆132Updated 7 months ago
- Pathfinding on NavMeshes for Bevy☆380Updated last month