darthdeus / comfyLinks
Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.
☆731Updated last year
Alternatives and similar repositories for comfy
Users that are interested in comfy are comparing it to the libraries listed below
Sorting:
- Cross-platform multimedia layer☆943Updated last month
- A handy ECS☆1,176Updated 2 months ago
- Cross platform rendering in Rust☆1,881Updated 2 months ago
- A 3D reference project and tech demo for the Bevy Engine☆801Updated 2 weeks ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆478Updated 3 months ago
- ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap☆830Updated this week
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,209Updated last week
- This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/☆1,230Updated last month
- In-App editor tools for bevy applications☆830Updated 6 months ago
- Server/Client network library for multiplayer games with authentication and connection management made with Rust☆843Updated last month
- Inspector plugin for the bevy game engine☆1,487Updated 3 weeks ago
- bevy prefab editor☆479Updated 5 months ago
- Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android☆1,016Updated 2 weeks ago
- Blazingly fast retained layout engine for Bevy ECS.☆814Updated 3 weeks ago
- Rust bindings for raylib☆877Updated 4 months ago
- Bevy Scripting Plugin☆567Updated this week
- 🎮 A simple 2D game framework written in Rust☆994Updated last month
- Utility AI library for the Bevy game engine☆1,278Updated last month
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,058Updated 2 weeks ago
- A 2D rust game engine focused on portability.☆552Updated 11 months ago
- ☆485Updated last year
- List of curated frameworks by the **Game Development in Rust** community.☆557Updated 9 months ago
- Picking and pointer events for Bevy☆841Updated 8 months ago
- Define the Bevy UI tree with `eml!`, style it using a very-css-like `ess` syntax and relate data data with `bind!` and `connect!`☆432Updated last year
- ▦⧉⊞□ A curated list of links to miniquad/macroquad-related code & resources☆228Updated 3 months ago
- A straightforward stateful input manager for the Bevy game engine.☆868Updated this week
- A tilemap rendering crate for bevy which is more ECS friendly.☆1,162Updated last month
- Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender☆797Updated 8 months ago
- Official Rapier plugin for the Bevy game engine.☆1,471Updated 3 months ago
- Entity Component System focused on usability and flexibility.☆825Updated last month