Rust API for Flecs: A Fast and Flexible Entity Component System (ECS)
☆337Jul 26, 2026Updated last month
Alternatives and similar repositories for Flecs-Rust
Users that are interested in Flecs-Rust are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A universal scripting API for flecs on all languages that compile to WebAssembly☆62Jul 25, 2026Updated last month
- Rust bindings for the Flecs ECS library☆72Apr 24, 2024Updated 2 years ago
- Batteries included ECS library for rust with entity relations and much more☆99Jul 26, 2025Updated last year
- A handy ECS☆1,373Sep 8, 2026Updated 2 weeks ago
- A plugin that enables a subset of entity relationship features for bevy☆154Jun 3, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- ☆14Apr 19, 2026Updated 5 months ago
- A fast entity component system (ECS) for C & C++☆8,683Updated this week
- Entity Component System focused on usability and flexibility.☆883Updated this week
- A collection of utilities for Bevy game engine☆14Jun 22, 2026Updated 3 months ago
- ☆61Apr 5, 2024Updated 2 years ago
- Ergonomic and Correct Utility AI for Bevy Engine☆30Mar 5, 2025Updated last year
- Comfy is a fun 2D game engine built in Rust. It's designed to be opinionated, productive, and easy to use.☆737Nov 24, 2025Updated 9 months ago
- a generated entity component system 🦎☆134Mar 11, 2026Updated 6 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Utility AI library for the Bevy game engine☆1,302Oct 7, 2025Updated 11 months ago
- Create config files for entities in Bevy☆239Oct 4, 2023Updated 2 years ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,191Sep 10, 2026Updated last week
- Sparse set-based Entity Component System written in Rust.☆194Sep 8, 2026Updated 2 weeks ago
- ☆111Jul 26, 2026Updated last month
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆31Feb 11, 2026Updated 7 months ago
- ☆336Jun 19, 2026Updated 3 months ago
- Role-playing game engine written in Rust.☆29Dec 27, 2024Updated last year
- Blazingly fast retained layout engine for Bevy ECS.☆961Aug 31, 2026Updated 3 weeks ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A library for rendering vector shapes using the Bevy game engine☆475Jul 11, 2026Updated 2 months ago
- Event listening, bubbling, and callbacks☆181Mar 4, 2025Updated last year
- A fast and flexible entity component system library.☆41Nov 20, 2023Updated 2 years ago
- Rust type erased vector.☆23Aug 25, 2025Updated last year
- Easing functions for Rust☆52Nov 1, 2018Updated 7 years ago
- A modern, cross-platform, highly modular / decoupled, data-driven, ECS-based game engine written in Rust with scripting support for C#, J…☆301Feb 22, 2025Updated last year
- Cross-platform game engine in Rust.☆4,629Aug 18, 2026Updated last month
- Experimental engine agnostic 3D CSG library for game development written in Rust. Started as a port of csg.js to Rust.☆27Jan 2, 2025Updated last year
- High performance Rust ECS library☆1,722Dec 30, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Low Overhead C Interface for Vulkan managed by Flecs☆14Jun 20, 2023Updated 3 years ago
- Adds support for wasm/wat assets in Bevy, and enables easier scripting☆18Apr 24, 2023Updated 3 years ago
- Faster implementations of standard library operations like find, filter, position etc.☆186Feb 8, 2025Updated last year
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆3,367Sep 14, 2026Updated last week
- ☆12May 7, 2024Updated 2 years ago
- Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives☆136Sep 5, 2026Updated 2 weeks ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,407Aug 30, 2026Updated 3 weeks ago