teodorplop / OpenGL-WaterLinks
Water Rendering using OpenGL and C++
☆42Updated 10 months ago
Alternatives and similar repositories for OpenGL-Water
Users that are interested in OpenGL-Water are comparing it to the libraries listed below
Sorting:
- A 3D Render engine built on top of OpenGL☆118Updated 2 years ago
- assimp C++ OpenGL skeletal animation visual studio 2015 project☆56Updated 6 years ago
- Simple ocean/sea/water simulation | C++ OpenGL 4.1☆43Updated 5 years ago
- OpenGL Grass Renderer☆95Updated 3 months ago
- A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.☆96Updated 6 years ago
- Framework for rapid OpenGL demos prototyping☆111Updated 7 months ago
- Rendering Engine using C++ and OpenGL☆371Updated 6 years ago
- Pure-shader sky and cloud rendering in OpenGL☆204Updated 3 years ago
- OpenGL Renderer w/ FrameGraph☆95Updated 4 months ago
- OpenGL terrain rendering demo☆82Updated 5 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆232Updated 2 months ago
- A utility class which adds a way to include external files in a shader file.☆64Updated last year
- Collection of C++ OpenGL samples and demos☆214Updated 2 years ago
- 3D Game Engine/Renderer☆61Updated 2 years ago
- A very simple real-time Vulkan 3D game engine☆124Updated 3 years ago
- Brand new OpenGL4 tutorials! Uses GLFW as a fundamental framework.☆88Updated 2 years ago
- Master's thesis implementing real-time global illumination method.☆156Updated 7 years ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆275Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆125Updated 11 months ago
- OpenGl Global Illumination real-time rendering study project☆66Updated 2 years ago
- A simple Vulkan-based renderer for my master thesis on real-time transparency☆97Updated 8 years ago
- My DirectX 12 playground - engine, editor and a sample game.☆97Updated 3 months ago
- A Vulkan based render engine☆118Updated last month
- Real-time 3D water surface generation and rendering using C++ and Vulkan☆19Updated 2 years ago
- Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX☆77Updated 2 months ago
- OpenGL Demo: Simulating Ocean Waves with FFT☆123Updated 4 years ago
- Vulkan Samples Assets☆83Updated 10 months ago
- An OpenGL GPU accelerated particle system using Compute shaders and Indirect rendering.☆60Updated 4 years ago
- 3D graphics engine using OpenGL☆67Updated 7 years ago
- ☆55Updated last year