Water Rendering using OpenGL and C++
☆45May 28, 2026Updated 4 months ago
Alternatives and similar repositories for OpenGL-Water
Users that are interested in OpenGL-Water are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Water simulation with OpenGL☆11Jan 23, 2018Updated 8 years ago
- A sample demonstrating ragdoll physics using Nvidia PhysX.☆31Apr 17, 2020Updated 6 years ago
- OpenGL Demo: Simulating Ocean Waves with FFT☆139Feb 22, 2021Updated 5 years ago
- Vulkan template with light abstraction as a base for personal projects☆30Dec 25, 2024Updated last year
- 3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...☆17Sep 23, 2014Updated 12 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- My attempts at developing an operating system kernel.☆12Nov 25, 2014Updated 11 years ago
- ☆18Jul 8, 2016Updated 10 years ago
- Simple plotter using the Qt framework and Qcustomplot☆11Jan 28, 2022Updated 4 years ago
- Procedurally generates 3D voronoi polygon islands.☆23Nov 19, 2016Updated 9 years ago
- A self-study of simulating ocean waves. Featuring Gerstner waves and Statistic FFT approach. Using OpenGL C++☆16Mar 30, 2016Updated 10 years ago
- OpenGL ES 3.0 Deferred Renderer☆146Jul 9, 2017Updated 9 years ago
- OpenGL 4.x Terrain☆32Apr 27, 2012Updated 14 years ago
- Some experiments with realtime water simulation on terrain, using OpenGL 4.3.☆18Mar 2, 2015Updated 11 years ago
- Algorithms and Data Structures☆18Jan 19, 2019Updated 7 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- ☆12Sep 6, 2017Updated 9 years ago
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- Tools for creation and manipulation of triangle meshes☆14Feb 10, 2024Updated 2 years ago
- directx11 renderer☆33Jul 17, 2022Updated 4 years ago
- ☆12Jan 9, 2024Updated 2 years ago
- A console/terminal server with logging facilities☆15Mar 4, 2015Updated 11 years ago
- ☆14Oct 24, 2018Updated 7 years ago
- 3D Viewer for GlyphX's ALO files☆12Nov 10, 2024Updated last year
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Different Implementations of 2D Procedural Maps☆21Aug 22, 2017Updated 9 years ago
- Viola-Jones face detector.☆15Feb 17, 2017Updated 9 years ago
- Single header OpenGL utility library in the public domain☆24Jan 14, 2024Updated 2 years ago
- x86 bootloader and OS kernel including textual shell, heap memory allocator, ATA driver☆20Sep 29, 2020Updated 6 years ago
- ☆17Aug 18, 2015Updated 11 years ago
- 3D view interactor (C++, OpenGL).☆15Mar 26, 2016Updated 10 years ago
- IDE written in C++ and rendered entirely in ImGui☆42Jun 8, 2023Updated 3 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Jan 30, 2018Updated 8 years ago
- A real-time ocean surface simulated using Tessendorf's algorithm and OpenGL.☆110Feb 14, 2018Updated 8 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- OpenGL sample that demonstrates terrain tessellation on the GPU☆66Jan 27, 2016Updated 10 years ago
- Real-Time Ocean Animation with Gerstner Waves☆78Nov 2, 2024Updated last year
- Episode 159 - Deploy Angular Universal to Firebase Cloud Functions or AppEngine☆18Jan 23, 2019Updated 7 years ago
- A simple Minecraft clone for the Raspberry Pi☆10Mar 28, 2023Updated 3 years ago
- Octree library in C++☆60Jun 6, 2012Updated 14 years ago
- MetroHash v1: Exceptionally fast and statistically robust hash functions☆10Apr 10, 2025Updated last year
- A thin abstraction layer to integrate Bullet and OpenSceneGraph☆14Jun 12, 2026Updated 3 months ago