szymonkaliski / volume-brushView external linksLinks
volumetric brush implementation, heavily inspired by toxiclibs
☆14Dec 10, 2022Updated 3 years ago
Alternatives and similar repositories for volume-brush
Users that are interested in volume-brush are comparing it to the libraries listed below
Sorting:
- signed distance function to obj with gpu.js☆15Dec 9, 2022Updated 3 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27May 27, 2018Updated 7 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆33Nov 5, 2016Updated 9 years ago
- rust + wasm for declarative particle simulations☆13Jan 7, 2023Updated 3 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 8 years ago
- PC 4k intro, ranked #2 at Evoke 2017.☆10Aug 25, 2017Updated 8 years ago
- glsl ggx lighting model☆45Oct 3, 2016Updated 9 years ago
- 3D Wavelet Rasterization☆30May 28, 2017Updated 8 years ago
- Parsons D+T Class Repo: Creative Coding with OpenFrameworks☆13Dec 16, 2016Updated 9 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆36Oct 11, 2017Updated 8 years ago
- OpenCl block for Cinder☆14Feb 23, 2016Updated 9 years ago
- Create geometry by revolving path around Y axis☆13Aug 27, 2025Updated 5 months ago
- Thin wrapper around Cmft for use with Cinder☆12Oct 26, 2016Updated 9 years ago
- Prototype implementations of the orders 2 and 4 of the Runge-Kutta method in C++, CUDA and OpenCL applied to vector fields.☆18Jan 10, 2017Updated 9 years ago
- creates a picking ray for a 2D/3D camera☆11May 15, 2015Updated 10 years ago
- Path smoothing for vector valued input curves☆19Nov 1, 2022Updated 3 years ago
- glTF Spec for Cinder☆15Sep 1, 2017Updated 8 years ago
- distributing 3D vectors inside a mesh☆33Apr 3, 2017Updated 8 years ago
- Fast and slight DLA3D / DLA2D (Diffusion Limited Aggregation)☆19Jun 30, 2020Updated 5 years ago
- Cinder classes☆17Aug 13, 2015Updated 10 years ago
- Simple Delaunay triangulator for Cinder based on ofxDelaunay and Paul Bourke's paper☆18May 3, 2015Updated 10 years ago
- Declarative and stateless WebGL - a Rust clone of Regl☆19Mar 10, 2019Updated 6 years ago
- Chainable onBeforeCompile and per-mesh uniforms.☆20Aug 25, 2020Updated 5 years ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 9 years ago
- A sensible touch interface for Cinder☆17May 4, 2015Updated 10 years ago
- tools for modeling signed distance functions with hiccup-like language☆22Dec 9, 2022Updated 3 years ago
- 💎 A 4D renderer and polychoron generator.☆24May 21, 2020Updated 5 years ago
- Cinder (https://libcinder.org/) block for Newtek's NDI video-over-IP protocol (http://www.newtek.com/ndi)☆23Dec 19, 2018Updated 7 years ago
- WebGL Signed Distance Function Mesher☆144Mar 16, 2023Updated 2 years ago
- application management + performance monitoring☆93Jun 22, 2022Updated 3 years ago
- Import bundle files with cameras and point clouds.☆31Nov 10, 2014Updated 11 years ago
- Simple bridge between Cinder and ARKit☆22Feb 17, 2019Updated 6 years ago
- ☆23Dec 17, 2016Updated 9 years ago
- An experimental iOS app for rapidly prototyping ARKit experiences with WebGL.☆164Oct 5, 2017Updated 8 years ago
- CSG modeling with React☆61Jan 7, 2023Updated 3 years ago
- A boilerplate to easily deploy ThreeJS/WebGL apps for the FRAMED device as Windows EXE apps.☆26Oct 19, 2017Updated 8 years ago
- Touchdesigner projects I decided to share with the community☆30Mar 3, 2021Updated 4 years ago
- Core of WebGL GPGPU particles, emergent physics experiment - adapted from Tendrils interactive music video.☆30Nov 16, 2024Updated last year
- three.js module for loading Houdini vertex animation (texture cache)☆29May 5, 2019Updated 6 years ago