suikki / sdf_text_sample
A sample app for rendering SDF text on OpenGL using fontstash and stb_ttf
☆38Updated 7 years ago
Alternatives and similar repositories for sdf_text_sample:
Users that are interested in sdf_text_sample are comparing it to the libraries listed below
- Text Renderer for your OpenGL Application. Lightweight, High performance and easy to use!☆27Updated last year
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆46Updated 4 months ago
- 2D and 3D game engine based on OpenGL OpenGL ES and Vulkan☆36Updated 2 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆36Updated 6 years ago
- Simple header-only C++ software renderer☆33Updated last year
- This repository is a project for learning Vulkan API, constraint based 3D physics, Lua scripting, spatial sound rendering, HTML+CSS UI re…☆41Updated this week
- Vulkan c helper library☆32Updated 2 months ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆34Updated 6 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆41Updated 10 months ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆21Updated 4 years ago
- Cross-platform graphics framework in C++☆36Updated 3 years ago
- Single-File header only C++ Quake-style console library.☆23Updated last year
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Vulkan renderer / game engine☆26Updated 5 years ago
- FIshGUI is a immediate mode GUI(IMGUI) library, based on NanoVG.☆83Updated 4 years ago
- A software OpenGL pipeline☆11Updated 8 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- A scalable pipeline tool for graphics applications to build assets.☆26Updated 8 months ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆69Updated last year
- Playground for messing around with bgfx and friends☆55Updated 5 years ago
- A simple wrapper for sokol_gfx enabling multithreaded rendering.☆23Updated 3 years ago
- Graph based GUI tool to automate system tasks☆20Updated 6 months ago
- A game engine in early development☆52Updated 2 years ago
- Renders text using STB_Truetype in pure SDL☆61Updated this week
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆18Updated 3 weeks ago
- Small C++ game engine with Lua scripting☆38Updated last year
- A demonstration of a graphics library abstraction layer that you might see in a typical rendering engine for games and simulations.☆57Updated 7 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆33Updated last year
- Android glue for bgfx☆66Updated 2 years ago
- Cross-platform entry point library☆64Updated 2 months ago