UnGast / SwiftVulkanLinks
Vulkan bindings for Swift
☆11Updated 4 years ago
Alternatives and similar repositories for SwiftVulkan
Users that are interested in SwiftVulkan are comparing it to the libraries listed below
Sorting:
- Cross-platform 2D graphics library for Swift☆29Updated 10 months ago
- MTLTexture Viewer☆18Updated last year
- A dependency free, lightweight, fast math library for 2D and 3D vectors, quaternions and matrices in Swift with (optional) SIMD support.☆42Updated 2 weeks ago
- pure swift OpenGL function loading☆33Updated 8 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆36Updated 2 months ago
- Type safety for Metal 🤘☆37Updated 3 months ago
- Cross-platform math library with SIMD support☆66Updated 3 years ago
- Elegant bindings to glslang and SPIRV-Cross☆12Updated 2 years ago
- Simple Entity Component System in Swift 📦☆17Updated 3 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Updated 3 years ago
- Metal shader Swift encoding code generator☆78Updated 10 months ago
- Keyboard-aware helpers for SwiftUI.☆18Updated 5 years ago
- ☆11Updated 4 years ago
- Cross platform image library for Swift☆77Updated 4 years ago
- The Swift Compiler As a Package☆68Updated 11 months ago
- Write Metal in Swift☆58Updated 5 years ago
- OpenCombine helpers for JavaScriptKit/WebAssembly APIs☆32Updated 3 years ago
- Static Tokamak/SwiftUI views renderer for Vapor☆49Updated 3 years ago
- Developer-Friendly SwiftUI Node Editor☆58Updated last year
- A library written in Swift to process XML☆22Updated 2 weeks ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 3 years ago
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆55Updated last month
- Conveniences for working with Swift's Codable protocols.☆19Updated 6 years ago
- 3D Engine made from scratch, developed in Apple's native technologies 🍏☆32Updated 3 weeks ago
- A macOS app to explore Metal, particularly Shaders.☆30Updated last week
- A Swift DSL for generating HTML and CSS documents☆49Updated 3 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆30Updated 2 years ago
- A spatial search μlibrary powered by GameplayKit 👾☆30Updated 5 years ago
- A SwiftUI-like, declarative way to setup MacroExpress Endpoints☆30Updated 11 months ago
- A basic commented implementation of Perlin Noise in Swift.☆16Updated 8 years ago