sraaphorst / spelunkerLinks
Maze generation and solving library
☆12Updated 3 years ago
Alternatives and similar repositories for spelunker
Users that are interested in spelunker are comparing it to the libraries listed below
Sorting:
- A visual simulation of competing agents☆27Updated 7 years ago
- Snake example game written with Cute Framework☆19Updated last year
- A Text-Based Roguelike MMORPG – World Simulation – Genetic Programming Project☆45Updated 12 years ago
- Small header library for triangular grids☆31Updated 3 years ago
- The dungeon generator☆53Updated 7 years ago
- OpenGL and GLFW bindings for LuaJIT. Not Maintained.☆22Updated last year
- Symmetric Pre-Computed Visibility Tries with fast LOS for roguelikes.☆46Updated 3 years ago
- An evolutionary approach to optimizing L-systems☆21Updated 5 years ago
- Zig + Sokol + ImGui☆11Updated 6 years ago
- 2D quake-inspired game☆28Updated 2 years ago
- Procedurally generated quests and stories for computer games.☆66Updated 8 years ago
- onut. A little framework to make games in C++ or JavaScript☆48Updated 7 months ago
- SFML Sprite Batch☆14Updated last year
- Procedural Generation Experiments☆105Updated 5 years ago
- Mirror of https://dev.v4.games/v4games/eco2d☆30Updated last year
- ☆44Updated 6 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 7 years ago
- Simple & solid physics system for grid based platformers☆24Updated 2 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 4 years ago
- TileGameLib is a toolkit containing a pair of software libraries (one for C++, another for C#) for quick and easy development of tile-bas…☆34Updated 10 months ago
- Fantasy name generator☆202Updated last year
- ☆12Updated 7 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Updated 6 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆37Updated last year
- Lightweight virtual console library for text mode games☆18Updated 10 years ago
- nano ᴊᴀᴍᴍᴇʀ☆48Updated 3 years ago
- C++ Entity Component Systems library☆24Updated 5 years ago
- Swarm movement simulation☆23Updated 7 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Demo code for a blog post about field-of-view calculation☆19Updated 5 years ago