sraaphorst / spelunker
Maze generation and solving library
☆11Updated last year
Related projects ⓘ
Alternatives and complementary repositories for spelunker
- A visual simulation of competing agents☆27Updated 5 years ago
- PICO-8 physic based rally game☆29Updated 3 years ago
- Swarm movement simulation☆22Updated 6 years ago
- C++ Entity Component Systems library☆23Updated 4 years ago
- 2D quake-inspired game☆26Updated 11 months ago
- ASCIIWar: Fantasy MOBA/RTS☆15Updated 10 years ago
- ☆8Updated 4 months ago
- TileGameLib is a C/C++ library for quick and easy development of tile-based, pseudo-8-bit games.☆31Updated 2 months ago
- Lightweight virtual console library for text mode games☆18Updated 9 years ago
- Small header library for triangular grids☆30Updated 2 years ago
- Ganymede Gate a Sci-fi Multiplayer Roguelike made on Node.js☆26Updated 8 years ago
- Retro game engine☆27Updated 12 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆23Updated last year
- Snake example game written with Cute Framework☆18Updated 4 months ago
- An ASCII (technically PETSCII :)) "Game Engine" for JavaScript☆19Updated 10 months ago
- Ondřej Žára's rot.js tutorial game Ananas aus Caracas ported to Node.js☆15Updated 3 years ago
- JigLib rigid body physics engine☆12Updated 2 years ago
- A program to procedurally generate spaceship sprites.☆56Updated 9 years ago
- Entries to js13kgames contest. Staccato (2013), Pest Control : Weasels (2014), Alive'n'loaded (2015), Diamond Run (2016), Escape (2017), …☆58Updated last month
- Herringbone Wang Tile dungeon generators☆19Updated 7 years ago
- Crapht Box - The Fantasy Physics Sandbox!☆11Updated 3 years ago
- OpenGL-based game engine made for real-time generating tree models.☆9Updated 4 years ago
- Mostly self-contained game/engine☆39Updated last month
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- A C++ Lindenmayer system renderer☆8Updated 5 years ago
- OpenGL and GLFW bindings for LuaJIT. Not Maintained.☆22Updated 5 months ago
- An algorithm for fast 2D pattern-matching with wildcards.☆20Updated 2 years ago
- An evolutionary approach to optimizing L-systems☆20Updated 4 years ago