☆216Sep 29, 2025Updated 8 months ago
Alternatives and similar repositories for GDVoxelTerrain
Users that are interested in GDVoxelTerrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆165Feb 13, 2026Updated 4 months ago
- Demo of a space game made with Godot and voxels☆283Nov 26, 2025Updated 6 months ago
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆18Dec 26, 2024Updated last year
- Performant, easy-to-use and flexible material-based footsteps for Godot. Supports metadata, GridMap, HTerrain detection and direct materi…☆57Jun 5, 2026Updated last week
- ☆25Oct 4, 2025Updated 8 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆20Sep 24, 2025Updated 8 months ago
- Godot addon for parsing dialogue assets created with whiskers!☆16Aug 5, 2019Updated 6 years ago
- Art assets for desert scene☆17Jul 1, 2021Updated 4 years ago
- A procedurally generated planet created in Godot, based on Sebastian Lague's procedural planet for Unity☆235Aug 19, 2023Updated 2 years ago
- ☆103Jul 21, 2025Updated 10 months ago
- Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain☆37May 13, 2025Updated last year
- Transvoxel implementation with Unity's Job System and Burst compiler☆65Jan 14, 2025Updated last year
- Voxel module for Godot Engine☆3,705Jun 8, 2026Updated last week
- A port of sebh's atmosphere model to wgpu + WGSL☆13Aug 19, 2023Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆71Jun 27, 2023Updated 2 years ago
- experimental voxel engine that uses dual contouring written in rust☆24Jul 1, 2020Updated 5 years ago
- Jolt physics module for Godot Engine.☆11Oct 15, 2022Updated 3 years ago
- Procedural mesh fragmentation algorithm for Godot 4.2☆35Jan 9, 2025Updated last year
- Demonstration of Hengo's Features☆15Nov 21, 2024Updated last year
- This lightweight library provides the core logic and functionality you need to build engaging match-3 games. Focus on game design and mec…☆59Jul 22, 2025Updated 10 months ago
- Riordans Destruction Addon for Godot☆45Oct 17, 2024Updated last year
- Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot☆636Aug 16, 2024Updated last year
- Wrapper over original package distribution. This repository replicates the licence terms of his original distribution location. For more …☆16Apr 23, 2026Updated last month
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- vehicle system for godot☆18Apr 23, 2024Updated 2 years ago
- GPU matrix multiplication in Unity.☆19Jul 11, 2018Updated 7 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Oct 31, 2018Updated 7 years ago
- A rework of my old transvoxel implementation with lot of improvements.☆16Apr 18, 2019Updated 7 years ago
- VoxelEngine with destruction physics for Unity☆24Apr 30, 2025Updated last year
- An easy and dynamic way to create Voronoi fracture geometry for your Godot game.☆83Jun 1, 2026Updated 2 weeks ago
- Godot-3D-Procedural-Infinite-Terrain☆17Sep 2, 2025Updated 9 months ago
- A vulkan implementation of the bloom method presented in Next Generation Post Processing in Call of Duty: Advanced Warfare.☆16Oct 25, 2021Updated 4 years ago
- A high performance, editable terrain system for Godot 4.☆3,961May 26, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Open-source cross-platform MMORPG built with Godot 4☆236Updated this week
- GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.☆295Jun 29, 2025Updated 11 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆132Feb 4, 2026Updated 4 months ago
- Procedural Plate Tectonics using Clustered Convection☆23Jul 24, 2022Updated 3 years ago
- A Godot 4.4+ Dual Grid system implementation supporting unlimited adjacent terrains without requiring bespoke art for each combination.☆23Jul 19, 2025Updated 10 months ago
- Addon that binds libsm64 to Godot via GDExtension, allowing to integrate Mario from the Super Mario 64 engine into any Godot 4 project.☆194Apr 4, 2026Updated 2 months ago
- Quake mapping plugin for Godot 4☆26Jun 2, 2026Updated last week