☆227Sep 29, 2025Updated 9 months ago
Alternatives and similar repositories for GDVoxelTerrain
Users that are interested in GDVoxelTerrain are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆173Jun 24, 2026Updated last month
- Parallax Occlusion Mapping or POM in short , is a node made based on multimeshinstance3d . It uses combination of multimeshinstance3d in…☆18Dec 26, 2024Updated last year
- Dual Contouring driven desert environment.☆25Apr 19, 2021Updated 5 years ago
- Demo of a space game made with Godot and voxels☆288Nov 26, 2025Updated 8 months ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆81Dec 31, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Procedural mesh fragmentation algorithm for Godot 4.2☆36Jan 9, 2025Updated last year
- Voxel module for Godot Engine☆3,801Updated this week
- Pedestrian simulation system for open worlds made in Godot Engine.☆18Jul 20, 2026Updated last week
- Action Role Playing Game template for Godot Engine 4+[M.M.O.R.P.G.]☆28Jan 24, 2026Updated 6 months ago
- Voxel rendering for Godot 4.3 (GPU, shader, DDA algorithm)☆138Sep 25, 2025Updated 10 months ago
- Uses adaptive dual contouring to render 1x1x1 sized blocks on a smooth terrain☆39May 13, 2025Updated last year
- ☆108Jul 21, 2025Updated last year
- Transvoxel implementation with Unity's Job System and Burst compiler☆67Jan 14, 2025Updated last year
- A (spherical) planet atmosphere system for Godot which does not use any form of ray marching and has no loops in the shader at all.☆18Aug 10, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A fast isosurface extraction algorithm.☆168Jan 2, 2025Updated last year
- Planet atmosphere shader for Godot Engine☆148Apr 27, 2026Updated 3 months ago
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆72Jun 27, 2023Updated 3 years ago
- A group of example projects I've made on my channel☆50Jun 29, 2026Updated 3 weeks ago
- vehicle system for godot☆21Apr 23, 2024Updated 2 years ago
- Rope simulation for Godot 4.5+☆75Updated this week
- Network physics with rollback test using Godot and netfox☆122Mar 19, 2026Updated 4 months ago
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆137Jul 8, 2026Updated 3 weeks ago
- Godot addon for efficient open world streaming - automatically chunks and loads/unloads scene content based on camera position to handle …☆377Nov 26, 2025Updated 8 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A high performance, editable terrain system for Godot 4.☆4,107Updated this week
- Godot terrain system made with CSG nodes for fast prototyping☆131Jul 3, 2026Updated 3 weeks ago
- TileMapLayer3D Godot Addon☆215Jul 21, 2026Updated last week
- Allows dynamic voxel destruction with debris along with other voxel features. Allows importing .vox files and damaging with a specialized…☆52Updated this week
- Marching Cubes Workshop & Research for Godot Games [Future Recommendation: 0.LOD 1. Transvoxel Paper, 2. GDExtension C++ Support, 3. keep…☆19Jun 16, 2026Updated last month
- A ray cast based vehicle for Godot 4.0☆373Aug 17, 2025Updated 11 months ago
- A project focused on creating a AAA quality cinematic cutscene in Godot Engine☆22Oct 1, 2025Updated 9 months ago
- Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot☆649Aug 16, 2024Updated last year
- ☆24Aug 13, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Nick Gildea Dual Contouring Java LWJGL implementation☆19Oct 11, 2024Updated last year
- A friendly Godot version manager.☆20Updated this week
- An expanding collection of high quality assets for the Godot Engine.☆21Apr 18, 2026Updated 3 months ago
- A fast, powerful, and optimized plugin for creating procedural background mountains using RayMarching.☆19Jan 3, 2026Updated 6 months ago
- A GDExtension plugin which give godot the ability to produce highly optimized Terrain for Open world games☆963Dec 16, 2025Updated 7 months ago
- imposter plugin for godot 4.x☆166Aug 15, 2025Updated 11 months ago
- This lightweight library provides the core logic and functionality you need to build engaging match-3 games. Focus on game design and mec…☆61Jul 22, 2025Updated last year