ioannis-koukourakis / quake-style-light-animations-for-the-godot-engineLinks
String-based light animation system for Godot engine
☆49Updated 3 months ago
Alternatives and similar repositories for quake-style-light-animations-for-the-godot-engine
Users that are interested in quake-style-light-animations-for-the-godot-engine are comparing it to the libraries listed below
Sorting:
- Full screen effects for Godot 4☆77Updated last month
- Vpaiter for godot 4.0 based on Vpainter for godot 3.x☆42Updated 3 years ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆51Updated 6 months ago
- Addon to generate customizable cylindrical meshes from 3D curves☆83Updated 2 months ago
- A simple tool to paint vertex colors on MeshInstance3Ds.☆41Updated last year
- This simple Godot addon brings all the 'Line2D' drawing capabilities to 'Path2D' curves.☆41Updated 2 months ago
- Godot 4 Multimesh minimal editor☆50Updated last year
- RealTime-ish Caustics in the Godot Game Engine☆77Updated 8 months ago
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆37Updated 2 years ago
- An addon that brings JiggleBones to Godot Engine 3.x. Forked version supports collision.☆73Updated last year
- Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on bezier curves☆71Updated last year
- A level meant to test and showcase Godot features and use cases for big and open worlds.☆65Updated last week
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆109Updated last year
- Riordans Destruction Addon for Godot☆34Updated 8 months ago
- GameDev Compass tutorials monorepo☆55Updated last month
- ☆67Updated 3 months ago
- A simple tool to randomly place meshes.☆80Updated last year
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago
- CSG-Preset, Whitebox, Kit-Bash and Prototype Utilities for Godot Game Engine☆43Updated 3 years ago
- A simple motion trail effect.☆62Updated last year
- Procedural mesh fragmentation algorithm for Godot 4.2☆26Updated 6 months ago
- Addon for tile-based 3D level creator☆53Updated 11 months ago
- Physics based first person character controller in Godot☆58Updated 8 months ago
- Create a grid of Lightmap Probes, and cut unwanted ones☆37Updated 4 months ago
- A godot plugin to convert CSG to MeshInstance☆48Updated 2 years ago
- Godot SSR Shader that also supports transparency and fake refraction☆89Updated 3 months ago
- imposter plugin for godot 4.x☆116Updated 10 months ago
- Custom Godot Engine Build with Terrain Module☆115Updated 6 months ago
- CPU Particle system for godot engine.☆85Updated last year
- A set of examples for Control- and Window-based GUI scaling in Godot☆23Updated 3 months ago