JorisAR / GDPathTracingLinks
☆44Updated 2 months ago
Alternatives and similar repositories for GDPathTracing
Users that are interested in GDPathTracing are comparing it to the libraries listed below
Sorting:
- Full screen effects for Godot 4☆73Updated 3 weeks ago
- A Godot 4 plugin allowing for easy use of compute shaders.☆94Updated last month
- An addon with a lot of helpful functions for Godot 4.0 to use in custom written shaders☆109Updated last year
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆50Updated 5 months ago
- blender level editor software suite☆61Updated 3 months ago
- RealTime-ish Caustics in the Godot Game Engine☆76Updated 8 months ago
- A New Visual Scripting solution for Godot☆62Updated last year
- A simple tool to paint vertex colors on MeshInstance3Ds.☆40Updated 11 months ago
- ☆55Updated last year
- Demo project for Rendering Effects in Godot☆51Updated 3 months ago
- imposter plugin for godot 4.x☆116Updated 9 months ago
- String-based light animation system for Godot engine☆48Updated 2 months ago
- A variation of Godot 4 Camera3D node with shake animations to imitate filming while in motion☆35Updated last year
- A set of simple Godot 3D nodes for extruding, tiling, and instancing 3D meshes along a path. Implemented as a C++ GDExtension.☆43Updated last week
- Addon to generate customizable cylindrical meshes from 3D curves☆82Updated last month
- A Godot 4.x Plugin for Dynamic Day Night Cycles☆36Updated 2 years ago
- Proof of concept for a Godot addon to make UI animation easier.☆57Updated 4 months ago
- A level meant to test and showcase Godot features and use cases for big and open worlds.☆66Updated 4 months ago
- Custom Godot Engine Build with Terrain Module☆115Updated 5 months ago
- Line3D support for Godot Engine☆40Updated 8 months ago
- Godot 4 fork of VPainter☆34Updated 6 months ago
- A simple plugin for Godot that allows for player, and npc, interaction with all sorts of enviromental assets, like terrain water and gras…☆64Updated 11 months ago
- Example of using a sdFBM noise texture and raymarching to create effect decals☆59Updated 2 years ago
- Godot 4 Multimesh minimal editor☆49Updated last year
- A Godot 4.4 plugin for speeding up workflows when using premade assets☆37Updated 2 months ago
- A simple tool to randomly place meshes.☆80Updated last year
- A procedual cloud system for Godot 4.5☆207Updated this week
- An example using flowmaps to smooth particle flipbooks in Godot☆38Updated last year
- A procedual cloud system for Godot 4.1☆131Updated 3 weeks ago
- A Godot plugin for batching MeshInstance nodes into a single MultiMeshInstance to improve performance.☆55Updated 3 years ago