一种高自由度的捏脸方法:使用PRNet获取任意想要获取的人脸数据(可用于数据分析或作为捏脸的数据基),pca分析人脸3D模型顶点以及纹理,得出主成分向量,控制主成分向量与人脸模型相加,可分别捏人脸轮廓以及人脸纹理。
☆17Jul 25, 2020Updated 6 years ago
Alternatives and similar repositories for 3Dface_pca
Users that are interested in 3Dface_pca are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- CV-engineering-releated papers and codes.☆13Nov 14, 2022Updated 3 years ago
- 对一段脑电信号进行预处理,包括工频干扰消除、基线漂移消除,对预处理后的脑电信号进行频谱分析☆13Jul 16, 2021Updated 5 years ago
- ☆10May 13, 2022Updated 4 years ago
- This is a project that showcases finetuning a model and performing gesture recognition of 21 different gestures using Mediapipe from Goog…☆10Sep 29, 2023Updated 3 years ago
- Demo project for NNEngine☆13Aug 6, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- RGB-based human pose estimation from a webcam in Unity using Vuforia and Barracuda with Pose-ResNet-50 and MiDaS☆10Mar 27, 2022Updated 4 years ago
- Example of using the Vive trackers to control a character and record it to a generic animation☆18Aug 28, 2017Updated 9 years ago
- ☆13Sep 5, 2019Updated 7 years ago
- Ui helper to manage the deformer weights along a curve☆13Sep 27, 2020Updated 6 years ago
- Code for Mesh-Guided Neural Implicit Field Editing.☆18Nov 23, 2023Updated 2 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆18Jul 5, 2016Updated 10 years ago
- Perppers Ghost stage model (Unity3D).☆19Apr 7, 2025Updated last year
- Reproducibility Few-Shot High-Fidelity 3D Head Reconstruction (H3D-Net) combining DeepSDF and IDR☆16Jun 16, 2022Updated 4 years ago
- A Maya plugin to map vertices of one mesh to another☆19Aug 22, 2015Updated 11 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A simple iOS app that records the BlendShapes feature with timestamps provided by ARKit.☆15Nov 9, 2018Updated 7 years ago
- Facial capture with ARKit iPhone for DAZ3D Genesis 8 Female☆20Oct 13, 2020Updated 6 years ago
- ☆14Aug 15, 2021Updated 5 years ago
- Inertial interpolation by muscle values. (Unity Humanoid)☆20Nov 25, 2023Updated 2 years ago
- PoseDetectionBarracuda is a human pose detecter that runs the Mediapipe Pose Detection neural network model on the Unity Barracuda.☆20Jan 9, 2022Updated 4 years ago
- Cross-platform, customizable ML solutions for live and streaming media.☆19Apr 23, 2021Updated 5 years ago
- Research in compressing convolutional layers of CNN using low-rank Tucker tensor decomposition☆12Nov 1, 2023Updated 3 years ago
- 基于多特征融合的图像检索系统☆26May 23, 2023Updated 3 years ago
- A Flow Production Tracking Pipeline Toolkit Engine for the Flow Production Tracking Web App☆13Oct 1, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆20Sep 28, 2018Updated 8 years ago
- ☆20Mar 29, 2023Updated 3 years ago
- 自作のVRアプリに簡単に仮想カメラを配置しオンラインミーティングに、VR空間から参加☆20May 11, 2020Updated 6 years ago
- A toolkit using Mediapipe to run motion tracking in Unity. Support desktop, Android and iOS.☆20Oct 31, 2022Updated 4 years ago
- Some basic neural network implement by tf2.0☆27Oct 19, 2022Updated 4 years ago
- Single camera full body motion capture. Drive 3D humanoid models right from your browser.☆28Feb 3, 2022Updated 4 years ago
- This is the code that corresponds to our CVPR 2020 paper.☆21Oct 19, 2020Updated 6 years ago
- (IJCV 2023) Offical implementation of "SCT: A Simple Baseline for Parameter-Efficient Fine-Tuning via Salient Channels"☆13Mar 20, 2025Updated last year
- ☆10Dec 13, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆20Oct 3, 2019Updated 7 years ago
- code used on the paper Face Reconstruction with Variational Autoencoder and Face Masks https://arxiv.org/abs/2112.02139☆12Jul 23, 2024Updated 2 years ago
- One Euro Noise Filter in UE4.26 Blueprint for Vive Trackers☆25Apr 6, 2021Updated 5 years ago
- Deformable Shape Completion with Graph Convolutional Autoencoders-public implementation.☆11Jun 8, 2020Updated 6 years ago
- shared project for a maya curve deformer☆21Jan 16, 2018Updated 8 years ago
- HSViT: Horizontally Scalable Vision Transformer☆13Nov 6, 2024Updated last year
- Basic face poses for ArKit face capture. Made with default Parameter settings. Saved as Daz Pose Preset.☆22Feb 4, 2021Updated 5 years ago