sinshu / managed-doomLinks
A Doom port written in C#
☆478Updated 2 months ago
Alternatives and similar repositories for managed-doom
Users that are interested in managed-doom are comparing it to the libraries listed below
Sorting:
- CODE-DMG, a Gameboy emulator, written in C#.☆257Updated 11 months ago
- NET-NES, a NES emulator, written in C#.☆311Updated 8 months ago
- .NET for the NES game console☆669Updated last week
- .NET Console Graphics Engine☆366Updated 4 years ago
- A modern fast paced Doom FPS engine☆513Updated last week
- XNA re-imagined.☆94Updated last year
- A framework for developing multimedia-based applications.☆307Updated 3 months ago
- SharpQuake is a GLQuake reimplementation in C# using the OpenTK library☆53Updated 2 years ago
- ☆179Updated last month
- Simple 2D & 3D Game Framework with C# and OpenGL☆67Updated 10 months ago
- Official binding of SFML for .Net languages☆574Updated 3 weeks ago
- Quake 2, fully playable, ported to C#☆30Updated 2 years ago
- A simple game engine for C# using OpenGL. Inspired by the olcPixelGameEngine.☆78Updated 7 years ago
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆305Updated 5 months ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆191Updated 11 months ago
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆128Updated last year
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆148Updated last month
- A fast, Cross-platform Raylib C# Wrapper.☆140Updated 8 months ago
- C# port of https://github.com/memononen/fontstash☆334Updated 3 weeks ago
- Cross-platform .NET 10 C# game engine.☆465Updated last week
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆298Updated last year
- C# port of the stb_image.h☆286Updated 5 months ago
- A fast, Cross-platform .NET 10 C# 14 game engine.☆132Updated last week
- A GameBoy Emulator, in C#☆506Updated 3 years ago
- BASIC interpreter in C#☆94Updated 3 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated 3 months ago
- C compiler for the CLI platform☆430Updated last week
- A library to allow .NET Standard 2.0 or .NET 10 applications to consume the Allegro 5 game programming library. Native AoT compatible (.N…☆17Updated 3 weeks ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆240Updated 4 years ago
- This repository contains low-level bindings for Vulkan used in Evergine.☆279Updated last week