alembic / caskLinks
The cask module is a high level convenience wrapper for the Alembic Python API. It blurs the lines between Alembic “I” and “O” objects and properties, abstracting both into a single class object. It also wraps up a number of lower-level functions into high level convenience methods.
☆77Updated last year
Alternatives and similar repositories for cask
Users that are interested in cask are comparing it to the libraries listed below
Sorting:
- A USD Asset Resolver that can replace sub-strings in resolved asset paths☆68Updated 6 years ago
- Pretty node graph showing dependencies of a USD file☆141Updated 3 years ago
- USD schemas, exporters, and importers for Arnold renderer☆69Updated 5 years ago
- Rez package recipe collection☆72Updated 2 years ago
- Easily copy shading nodes from Maya to Katana☆69Updated 6 years ago
- Pluggable URI ArResolver for USD☆51Updated 2 years ago
- Python Qt components for building custom USD tools.☆72Updated 2 years ago
- Python Qt Window class for compatibility between VFX programs☆100Updated 5 months ago
- Scripts to build rez pakages for various open source vfx and animation packages☆79Updated 8 months ago
- An Experimental Batch Scene Parser☆113Updated 2 years ago
- DPA pipeline☆53Updated 8 years ago
- GUI front-end for maya-capture☆78Updated 2 years ago
- Easy multithreaded rendering for Nuke.☆37Updated 7 years ago
- Main turret repo, links out to all other components of turret.☆47Updated 6 years ago
- Implements a new 'playblast' command that uses OpenImageIO (OIIO) to process and write image data.☆36Updated 8 years ago
- Drawing OpenGL in Maya was never easier.☆75Updated 4 years ago
- Rez packages repository to build rez packages for VFX, Film and Animation☆43Updated 3 years ago
- Cmake Find modules for common vfx software, and general Cmake utility code☆110Updated 7 years ago
- A plugin base toolset for surfacing and look dev, based on my own tools, for maya, katana, painter, mari, renderman, and nuke☆75Updated 3 years ago
- Perforce for VFX content creation tools including Maya, Houdini and Nuke☆61Updated 4 years ago
- HCom chat system for Houdini☆39Updated 10 years ago
- paintable particle node for Maya☆83Updated 6 years ago
- The Tools translate Material Network Nodes to MaterialX file and assign and edit MaterialX file into scene with Arnold Operator.☆43Updated 6 years ago
- Pure Python (no additional dependencies) helper module to read metadata from the header of OpenEXR files.☆39Updated last year
- Maya to Houdini Geometry Exporter☆25Updated 8 years ago
- [ Moved to Gitlab ] A framework for managing filesystem structure using templates.☆64Updated 7 years ago
- Autodesk Maya Plug-in for visualising camera burn-in text.☆49Updated 2 years ago
- Treemap visualisation of Maya scene files☆100Updated 3 years ago
- Documentation & Code Snippets for Maya's v-ray commands☆52Updated 10 years ago
- Maya Python API 3.0☆132Updated 2 years ago