sentientdesigns / constructiveLinks
Constructive Generation Methods for Dungeons and Levels
☆18Updated 7 years ago
Alternatives and similar repositories for constructive
Users that are interested in constructive are comparing it to the libraries listed below
Sorting:
- Generate political maps using voronoi diagrams☆24Updated 2 years ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆47Updated 6 years ago
- Total-order Forward Decomposition Algorithm: HTN Planning☆15Updated 4 years ago
- Procedural Dungeon Generation with Python and Pygame☆72Updated 10 years ago
- A procedural map generator for roguelike games☆214Updated 4 years ago
- An ecologically inspired multi-agent system. Agents are designed with neural network based decision making, and complex resource requirem…☆53Updated 5 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- A Python-based hexagonal world map generator☆163Updated 4 years ago
- Landlord was a planned roguelike game, which may yet be completed one day if I decide I am willing to re-approach it.☆40Updated 2 years ago
- A Strategy game based on Dwarf Fortress☆67Updated 7 years ago
- InfiniMap - (Nearly) Infinite Maps☆27Updated 7 months ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆72Updated 4 years ago
- Node-Oriented Procedural Engine☆35Updated last year
- A repository for code related to RogueLike development☆74Updated 2 years ago
- An open source roguelike written in C#☆125Updated 9 years ago
- World History Simulator☆66Updated 2 years ago
- JSHOP2 planner with support for JIT execution of plans. This is a fork of the original JSHOP2 planner that can be found at https://source…☆22Updated 10 years ago
- Fantasy name generator using Markov Chains☆43Updated 2 years ago
- Rules-based engine for life sims, with time travel☆129Updated this week
- Party-based roguelike (open-source strategy-RPG game).☆72Updated last year
- Map generator based on Voronoi Diagram and Perlin noise☆210Updated 7 years ago
- The Video Game Level Corpus☆251Updated 5 years ago
- A Java implementation of various procedural name generation algorithms, including combinatorial, consonant vowel, context-free grammar, a…☆90Updated 2 weeks ago
- Produces a simulated history of a fake, randomly generated world.☆24Updated 4 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆67Updated 7 years ago
- Fantasy Worlds Procedurally Generated☆181Updated 7 years ago
- A game designed to teach STEM concepts to high school students under the ADL True Game-based Learning project.☆40Updated 9 years ago
- A rules-based AI framework for social simulation☆55Updated 2 years ago
- Plate simulation for python (wrapper of an existing C library)☆14Updated 5 months ago
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago