agoose77 / GOAPLinks
A Python implementation of the Goal Oriented Action Planner.
☆49Updated last year
Alternatives and similar repositories for GOAP
Users that are interested in GOAP are comparing it to the libraries listed below
Sorting:
- Pure-Python implementation of Goal-Oriented Action Planning.☆54Updated 5 years ago
- Simple AI for python games. In very early stages of development. Uses concepts of Goal Orientated Action Planing (GOAP).☆21Updated 12 years ago
- Procedural Dungeon Generation with Python and Pygame☆72Updated 10 years ago
- A simple open-source automated game designer☆21Updated 4 years ago
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Lightweight C++/Python Hierarchical Task Network (HTN) AI Engine☆40Updated last year
- Goal-Oriented Action Planning implementation in Python☆49Updated 6 months ago
- ☆39Updated 6 years ago
- Convert terrain tiles to procedural corner Wang tilesets☆68Updated 8 years ago
- Rules-based engine for life sims, with time travel☆129Updated this week
- 3D procedural planet generator☆29Updated 11 years ago
- WaveFunctionCollapse on graphs☆62Updated 4 years ago
- StoryAssembler: a dynamic choice-based narrative generation engine☆62Updated 5 years ago
- Node-Oriented Procedural Engine☆35Updated last year
- A turn-based open world RPG based on AI controlled group mechanics☆14Updated 9 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆37Updated last year
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆71Updated 4 years ago
- The core code responsible for managing a player’s progress through a turn-based adventure in Soda Dungeon 2☆34Updated 4 years ago
- ⛰️: Sandbox game support.☆34Updated last year
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆29Updated 5 years ago
- Open source space 4x game foundation☆14Updated 7 years ago
- GIMP Plugin to create tilesets from sample images☆42Updated 12 years ago
- A world synthesizer.☆22Updated 10 years ago
- Demo code for a blog post about field-of-view calculation☆20Updated 5 years ago
- Resources and info about open source city builder games.☆34Updated 7 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆149Updated 8 months ago
- Procedural Plate Tectonics using Clustered Convection☆22Updated 3 years ago
- A small collection of procedural dungeon generation algorithms.☆19Updated 3 years ago
- A set of tools for wide world generation and manipulation☆38Updated 4 years ago