BLayman / Artificial-Life-SimulatorLinks
An ecologically inspired multi-agent system. Agents are designed with neural network based decision making, and complex resource requirements.
☆53Updated 5 years ago
Alternatives and similar repositories for Artificial-Life-Simulator
Users that are interested in Artificial-Life-Simulator are comparing it to the libraries listed below
Sorting:
- Creating Artificial Life with Reinforcement Learning☆84Updated last year
- Social simulation using Python-based decision-theoretic agents with Theory of Mind☆29Updated 4 years ago
- An Artificial Life system designed as an approach to Artificial Intelligence☆198Updated 4 years ago
- Monte Carlo Tree Search (MCTS) is a method for finding optimal decisions in a given domain by taking random samples in the decision space…☆71Updated last year
- Historical battle simulation package for Python☆49Updated 5 years ago
- A grid-world game engine for game AI research☆247Updated last year
- An Artificial Life simulator for Investigating Noogenesis☆34Updated 2 years ago
- A Real-Time-Strategy game for Deep Learning research☆234Updated 2 years ago
- Constructive Generation Methods for Dungeons and Levels☆18Updated 7 years ago
- A video game description language (VGDL) built on top pf pygame.☆157Updated 6 years ago
- ☆108Updated 3 years ago
- 10th Anniversary Edition (Not endorsed by Nintendo)☆114Updated 8 months ago
- Modular Agent Based Evolution Framework☆83Updated 5 months ago
- 3D RL Volleyball environment built on Unity ML-Agents☆98Updated 3 years ago
- A simple and highly efficient RTS-game-inspired environment for reinforcement learning☆322Updated last month
- Rules-based engine for life sims, with time travel☆129Updated this week
- This is the framework for the Generative Design in Minecraft Competition☆96Updated 5 years ago
- A fork of Dana S. Nau's A Hierarchical Ordered Planner for Python, Pyhop☆58Updated 3 years ago
- Showcase environment for ML-Agents☆74Updated 3 years ago
- Unity Machine Learning Agents Toolkit☆87Updated 5 years ago
- Evolving squids through neuroevolution☆163Updated 5 years ago
- A simple open-source automated game designer☆22Updated 4 years ago
- Simulate a pandemic with artificial life objects.☆67Updated last year
- The Video Game Level Corpus☆251Updated 5 years ago
- The General Mediation Engine (GME) is a software framework for producing interactive narratives using narrative mediation.☆10Updated 7 years ago
- This program evolves an AI using the NEAT algorithm to play Super Mario Bros.☆105Updated 3 years ago
- Learn to create agents in Unity ML using Deep Reinforcement Learning with Tensorflow.☆92Updated 5 years ago
- A rules-based AI framework for social simulation☆55Updated 2 years ago
- A narrative-focused agent-based settlement simulation framework.☆68Updated 2 months ago
- Automated Hyperparameter Search for Unity ML-Agents☆81Updated 2 years ago