semleti / three.tsLinks
TypeSript port of three.js (https://github.com/mrdoob/three.js)
☆19Updated 7 years ago
Alternatives and similar repositories for three.ts
Users that are interested in three.ts are comparing it to the libraries listed below
Sorting:
- gl-matrix's mat4, split into smaller pieces☆82Updated 3 years ago
- A testing framework for WebGL 1 and 2 applications☆62Updated 3 years ago
- WebGL stats☆28Updated 3 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 8 years ago
- Simple & flexible user interface for WebVR based upon Three.js. https://www.npmjs.com/package/vr-ui☆41Updated 4 years ago
- Advanced rendering pipeline for ClayGL☆48Updated 4 years ago
- GPGPU physics for Three.js☆301Updated 8 months ago
- [ARCHIVED] Webpack plugin to use Three.js "examples" classes☆44Updated 6 years ago
- GLSL Preprocessor, Minifier, and Webpack Loader☆60Updated 2 years ago
- Experimental Three.js WASM (WIP)☆57Updated 7 years ago
- ☆60Updated last year
- Utilities for working with WebGL textures☆126Updated 7 years ago
- gl-matrix's vec3, split into smaller pieces☆53Updated 5 months ago
- WebGPU trial☆48Updated 6 years ago
- Utility for estimating the power of the GPU in the browser using WebGL debug parameters.☆53Updated last year
- GLSL preparation build step based on glsl-unit and glsl-optimizier including minifier library☆20Updated 8 months ago
- Transpile GLSL to JS☆182Updated last year
- some tiny webgl scripts that might come in handy☆60Updated 2 years ago
- Yet another voxels engine☆32Updated 4 years ago
- ☆29Updated 9 years ago
- planet shaders and demos with ThreeJS☆25Updated 5 years ago
- wrapper around THREE.InstancedBufferGeometry☆109Updated 4 years ago
- r/w stream of glsl tokens☆51Updated 2 years ago
- ☆43Updated 7 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- gl-matrix's vec2, split into smaller pieces☆36Updated 7 years ago
- Runtime library for ShaderFrog☆79Updated 4 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Generates a per-vertex ambient occlusion array for arbitrary meshes.☆172Updated 7 years ago
- List of resources, projects and tools for regl☆81Updated last year