scijs / finite-difference-stencil
Compute the coefficients of explicit or implicit finite difference schemes
☆8Updated 4 years ago
Alternatives and similar repositories for finite-difference-stencil:
Users that are interested in finite-difference-stencil are comparing it to the libraries listed below
- Experimenting with hyperbolic grid generation and WebGL interfaces. That is all.☆12Updated 5 years ago
- Compute the derivative of a complex analytic function using the method of Fornberg☆9Updated 8 years ago
- Helper module for debugging raytraced SDFs☆12Updated 9 years ago
- Progressive triangle streams☆20Updated 10 years ago
- Something called geometry☆26Updated 8 years ago
- Generates icosphere meshes of varying levels of complexity☆38Updated 10 years ago
- Taubin's mesh smoothing algorithm implemented in JavaScript☆37Updated 7 years ago
- [WIP] This module solves sparse symmetric positive definite linear systems by using the Cholesky decomposition☆16Updated 7 years ago
- Basic mesh rendering module☆25Updated 9 months ago
- Iterative mesh refinement☆79Updated 9 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- unproject 2D point to 3D coordinate☆21Updated 9 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 9 years ago
- A quick sketch demonstrating delaunay triangulation using 2d canvas☆21Updated 9 years ago
- A simple Topology Optimization (based on the 99-line Matlab code by Ole Sigmund)☆17Updated 12 years ago
- The equations for a NACA four-digit series airfoil☆10Updated 6 years ago
- A camera with input hooks for basic 3D projects☆34Updated 6 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 5 years ago
- glsl-sat is a shader generator for WebGL, to generate a summed-area-table texture of an input texture☆23Updated 8 years ago
- Linear interpolation between multiple arrays☆13Updated 3 years ago
- Extract a contour on a simplicial complex☆11Updated 3 years ago
- [WIP] This module solves sparse linear systems by using the QR-decomposition☆8Updated 7 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- Compute a definite integral using Simpson's Rule with adaptive quadrature☆23Updated 7 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 7 years ago
- Fixes holes in 3D meshes☆20Updated 7 years ago
- streaming gl.readPixels from an FBO☆31Updated 7 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- 3D Wavelet Rasterization☆29Updated 7 years ago