floAr / UniteCPH_TurnBasedPrototypeECSLinks
Code for the talk 'Building a Turn-Based Game Prototype …The ECS Way' from Unite Copenhagen 2019
☆51Updated 4 years ago
Alternatives and similar repositories for UniteCPH_TurnBasedPrototypeECS
Users that are interested in UniteCPH_TurnBasedPrototypeECS are comparing it to the libraries listed below
Sorting:
- A code focused strongly typed event system with global system and per GameObject system.☆78Updated 6 years ago
- Bare-bones utility AI implementation for Unity3d.☆62Updated 4 years ago
- Open Source RTS Camera Script for Unity☆74Updated 8 years ago
- A simple behaviour tree implementation for Unity☆60Updated 4 years ago
- Entity Component Systems & Data Oriented Design In Unity.☆61Updated 6 years ago
- A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.☆67Updated 5 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆65Updated 2 years ago
- A Github template for creating a new Unity Package. Hit the green "User this template" next to "Clone or download" to get started!☆71Updated 10 months ago
- A lightweight finite state machine implementation that supports custom and conditional transitions☆101Updated 5 years ago
- Unity Dungeon Generator is a Procedural Generation for dungeon creation. It will result a bunch of data for your needs.☆83Updated 4 years ago
- Repository of the current tools Red Blue Games uses for Unity products.☆50Updated 9 years ago
- An example on how to create a FPS game with Darkrift 2☆66Updated 2 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆94Updated last year
- A tile system extension for the Unity game engine supporting 2D and 3D tiles.☆54Updated 7 years ago
- A simple variation of the commonly used dynamic splitscreen, popularized by the LEGO games.☆133Updated 4 years ago
- A UNIX/Quake3 style command line interface to Unity editor☆74Updated 8 years ago
- A library to manage 2D hexagonal tiles in Unity.☆77Updated 4 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆97Updated 5 years ago
- A Utility-based framework for developing autonomous AI systems in Unity.☆90Updated 8 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆88Updated 8 years ago
- A job-based tween library for Unity☆49Updated 6 years ago
- ☆113Updated 7 years ago
- Zenject 7 - Game example (WIP)☆86Updated 6 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆139Updated 6 years ago
- GameObject Component System for Unity☆117Updated 4 years ago
- A simple Unity project that introduces many of Unity's cooler advanced concepts.☆53Updated 6 years ago
- ☆28Updated 4 years ago
- Unity based example for Svelto ECS☆60Updated 6 years ago
- c#-Unity ECS framework☆132Updated 3 years ago
- ☆50Updated 9 years ago