floAr / UniteCPH_TurnBasedPrototypeECS
Code for the talk 'Building a Turn-Based Game Prototype …The ECS Way' from Unite Copenhagen 2019
☆50Updated 3 years ago
Alternatives and similar repositories for UniteCPH_TurnBasedPrototypeECS:
Users that are interested in UniteCPH_TurnBasedPrototypeECS are comparing it to the libraries listed below
- Unity based example for Svelto ECS☆61Updated 5 years ago
- Zenject 7 - Game example (WIP)☆83Updated 6 years ago
- A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System.☆62Updated 5 years ago
- A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.☆67Updated 5 years ago
- Examples for the deVoid UI Framework☆52Updated 5 years ago
- An example of a simple performant sprite renderer using Unity's new ECS system☆138Updated 5 years ago
- A collection of helpers for work with Unity's ECS framework, used in our games.☆74Updated 4 years ago
- A fast, lightweight, pure C# Unity realtime-game-networking framework☆58Updated 4 years ago
- ECS Burst Job System 2D Pathfinding☆123Updated 5 years ago
- A finite state machine micro-framework for Unity3D focused on a pure code implementation.☆63Updated last year
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆70Updated 7 years ago
- A project containing small simple examples of unity tips.☆40Updated 6 years ago
- Entitas Shmup - An advanced example project to teach how to use Entitas with Unity physics and unit test☆77Updated 7 years ago
- Entity Component Systems & Data Oriented Design In Unity.☆61Updated 6 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆109Updated 3 weeks ago
- Open Source RTS Camera Script for Unity☆74Updated 8 years ago
- A code focused strongly typed event system with global system and per GameObject system.☆78Updated 6 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- ☆51Updated 9 years ago
- Behavior Designer tasks/var types I've made for my own projects - scroll down for Read me- a few of these tasks use the assets "DoTween" …☆55Updated 5 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆102Updated 6 years ago
- Showcase for ReactiveUI build with Entitas-CSharp☆64Updated 7 years ago
- Tools to make Unity3D UI connections better.☆48Updated 4 months ago
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆126Updated 5 years ago
- ☆47Updated 9 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- TeaTime is a fast and straightforward queue for timed callbacks, specifically designed to address common coroutine patterns in Unity game…☆50Updated 3 years ago