sS1r / effects
Glow ball, wave effect, fire effect, physical particle
☆10Updated 8 years ago
Alternatives and similar repositories for effects:
Users that are interested in effects are comparing it to the libraries listed below
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- A simple game engine written in C++☆38Updated 8 years ago
- An over-engineered implementation of Asteroids☆31Updated 7 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆149Updated 2 years ago
- A minimalist OpenAL Soft audio engine for C/C++ and .net☆32Updated last year
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- onut. A little framework to make games in C++ or JavaScript☆46Updated last week
- A 3D graphics math library in a single C header file.☆10Updated 7 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- SDL2.0 and OpenGL ES example for Android☆32Updated 10 years ago
- Pure C Minimal Graphics Framework (OpenGL)☆59Updated 6 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- Toast Framework is a 2D easy-to-use C++ game framework inspired by FlashPunk. It truly could be considered the first C++ FlashPunk port.☆38Updated 10 years ago
- gl3w.h - Single Header File Version☆29Updated 8 years ago
- Stack-based texture generation tool written in C99!☆31Updated 2 years ago
- C++ and Lua 3d game engine.☆10Updated 7 years ago
- Small 1st/3rd person shooter which I made to investigate the usefulness of the Entity Component System (ECS) design pattern when working …☆13Updated 6 years ago
- WebSockets in C☆49Updated 3 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Featherkit game framework☆44Updated 6 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 3 years ago
- A 2D Lighting Engine in C++ using SDL/OpenGL (probably not actually usable for any real projects)☆11Updated 11 years ago
- A featureful realtime 3D software render☆27Updated 6 years ago
- ☆39Updated 7 years ago
- sino - a Simplex Noise implementation in C.☆30Updated 4 months ago
- All open source libraries used by Quel Solaar, for platform independent C development.☆44Updated 2 years ago
- An in-game map/animation editor for 2D C++ game development projects.☆45Updated 2 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- A turn-based artillery game with Tanks!☆33Updated 3 years ago
- Graphics Programming Black Book by Michael Abrash.☆27Updated 11 years ago