rsvargas / handmade_heroLinks
Following the Handmade Hero streams by Casey Muratori.
β20Updated 3 years ago
Alternatives and similar repositories for handmade_hero
Users that are interested in handmade_hero are comparing it to the libraries listed below
Sorting:
- Handmade Hero Annotatedβ65Updated 8 months ago
- π Code and study notes of Casey Muratori's awesome Handmade Heroβ232Updated 3 years ago
- Base code for thebennybox's 3D Game Programming Tutorial seriesβ79Updated 6 years ago
- What if Breakout was the only arcade game people could make? An open-source game, written entirely on a live stream.β190Updated 5 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity andβ¦β86Updated 3 years ago
- My 4coder customizationsβ14Updated 7 years ago
- Graphical user interface playgroundβ103Updated 3 weeks ago
- Graphics Programming Black Book by Michael Abrash.β49Updated 11 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.β36Updated 2 years ago
- System Shock (PowerMac version / Official GPL Release)β73Updated 3 years ago
- Starter code for Metal graphics programming in the Handmade styleβ38Updated 5 years ago
- 4coder customization layer for Odin Langβ45Updated 4 years ago
- Handmade Hero color scheme for Vim.β22Updated 3 years ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windowsβ34Updated last year
- C99 modular IRC bot with markov chainsβ75Updated 3 weeks ago
- Basic jam templates using Handmade libraries to get up and running quickly.β18Updated 3 years ago
- Game related libraries written in C/C++ written by T. Spaeteβ188Updated last week
- XCB platform layer for Handmade Heroβ42Updated 8 years ago
- minimal single-file GLUT implementation without unnecessary dependenciesβ66Updated 7 months ago
- Doom-style graphics engine in modern C++β77Updated last year
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.β98Updated this week
- A compact memory bandwidth tester for x64 CPUsβ114Updated 4 years ago
- Public repository for tracking issues (bugs and features) for the RemedyBG debuggerβ88Updated 6 years ago
- Immediate Human User Interfaceβ45Updated 4 years ago
- OS X port of Handmade Heroβ167Updated 4 years ago
- An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.β14Updated 6 years ago
- Rewrite of Something from scratchβ58Updated 3 years ago
- Unfinished Zelda-like survival/adventure gameβ29Updated 7 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)β166Updated 6 months ago
- A cross-platform game engine written in Cβ48Updated 2 years ago