aphex- / BrotherhoodOfNode
A node based graph editor for Unity3D
☆160Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for BrotherhoodOfNode
- Unity graph editor extension.☆138Updated 8 years ago
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆163Updated 6 years ago
- Create 2D shapes in an instant with the PolyMesh editor! Right in Unity you can create polygons, add, split, extrude, and move around ver…☆205Updated 9 years ago
- Prototype component pattern for Unity☆101Updated 7 years ago
- Signed-distance field text rendering for Unity☆192Updated 7 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆174Updated 5 years ago
- Port of as3delaunay to C# for Unity☆153Updated 5 years ago
- Screen Space Ambient Obscurance image effect for Unity☆327Updated 7 years ago
- ☆99Updated 8 years ago
- Multifunctional color adjustment plugin for Unity.☆258Updated 9 years ago
- A collection of all the small tools we☆180Updated 6 years ago
- ☆124Updated 7 years ago
- Fade-to-skybox fog effect for Unity☆191Updated 4 years ago
- Lightning effect for Unity☆201Updated 8 years ago
- Tween library for Unity. The best of GoKit and GoKitLite combined in an easy to use API☆158Updated 4 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 4 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- Dead simple, lightweight "states as objects" system☆217Updated 6 years ago
- Lightweight dependency injection container for Unity☆196Updated 3 years ago
- Unity editor extension which tracks compile time☆213Updated 5 years ago
- Strumpy Shader Editor☆320Updated 7 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 6 years ago
- Example project for UnityEditorInternal.ReorderableList in Unity 4.5☆86Updated 10 years ago
- This is an open source Unity pause menu created for the game New Horizons, and it's completely free because of how a pause menu is a core…☆188Updated 5 years ago
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆132Updated 6 years ago
- PixelRender is a complete system for realtime rendering of 3D scenes as 2D pixel art in Unity3D.☆210Updated 8 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆112Updated 3 years ago