rockyjvec / GameWasmLinks
C# experimental WebAssembly/WASI VM to be used for adding modding support to games
☆11Updated 5 years ago
Alternatives and similar repositories for GameWasm
Users that are interested in GameWasm are comparing it to the libraries listed below
Sorting:
- WebAssembly Interpreter written in C#/.NET Standard2.1☆64Updated 3 months ago
- A bytecode compiler and virtual machine for the Lox language, in C#. Includes a C# / Lox object interface generator and bytecode serializ…☆19Updated 3 months ago
- The Zig compiler and standard library packaged for use in MSBuild.☆19Updated 2 weeks ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 4 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 5 months ago
- An easy to use Entity Component System library for C#.☆32Updated 8 years ago
- C# bindings for Sokol using Sokol's binding generator☆35Updated 2 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- ☆21Updated 4 years ago
- Manually updated idiomatic C# wrapper API with automatic updated C# native bindings for SDL and extensions on the main branch for v3 (SDL…☆44Updated this week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 3 months ago
- Generate C# bindings from C headers☆28Updated 4 months ago
- A C# library that can read, write, interpret and assemble WebAssembly files.☆42Updated 5 years ago
- Cross-platform .NET bindings to wgpu-native.☆73Updated last year
- The Wren Programming Language in .NET http://munificent.github.io/wren/☆10Updated 9 years ago
- A C++ implementation of Recycler☆12Updated 3 months ago
- C# SPIR-V disassembler☆24Updated 3 years ago
- Yet another .NET IL to C++ transpiler with concurrent GC☆30Updated 5 months ago
- Streaming safe+unsafe x86/64 LZ4 compression portable class library in C#☆16Updated 10 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆25Updated last year
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 2 months ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 8 months ago
- Everything needed to host a CLR inside C++☆11Updated 7 months ago
- A .NET binding for wasm3☆20Updated last year
- A minimal game framework inspired by XNA for the Beef programming language☆22Updated 4 years ago
- .NET integration for Wren☆31Updated this week
- Simple physics examples in vanilla Monogame☆3Updated 5 years ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆13Updated 5 months ago