rockingdingo / gym-gomokuLinks
OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)
☆88Updated last year
Alternatives and similar repositories for gym-gomoku
Users that are interested in gym-gomoku are comparing it to the libraries listed below
Sorting:
- This is a simple implementation of DeepMind's PySC2 RL agents.☆274Updated 8 years ago
- A student implementation of Alpha Go Zero☆282Updated 7 years ago
- Simplest Version of playing Atari with Deep Q Learning in Tensorflow☆158Updated 8 years ago
- advantage actor-critic reinforcement learning for openai gym cartpole☆65Updated 8 years ago
- MSC: A Dataset for Macro-Management in StarCraft II☆144Updated 3 years ago
- 2nd place solution of NIPS2017 LearningToRun Competition.☆129Updated 3 years ago
- DQN implementation in Keras + TensorFlow + OpenAI Gym☆159Updated 7 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆211Updated 8 months ago
- implement of prioritized experience replay☆159Updated 7 years ago
- This is the code for the "How to Beat Pong Using Policy Gradients (LIVE)" by Siraj Raval on Youtube☆70Updated 8 years ago
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆342Updated 3 years ago
- Implementation of selected reinforcement learning algorithms in Tensorflow. A3C, DDPG, REINFORCE, DQN, etc.☆151Updated 2 years ago
- Board game AI implementations using Monte Carlo Tree Search☆184Updated 5 years ago
- Reinforcement Learning and Transfer Learning based StarCraft Micromanagement☆103Updated 8 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- An implementation of Monte Carlo Tree Search in python☆163Updated 5 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆184Updated 7 years ago
- A continuous action space version of A3C LSTM in pytorch plus A3G design☆259Updated last year
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆182Updated 6 years ago
- Reinforcement Learning in Python☆108Updated 5 years ago
- Collection of Deep Reinforcement Learning algorithms☆124Updated 8 years ago
- C51-DDQN in Keras☆126Updated 8 years ago
- Pytorch LSTM RNN for reinforcement learning to play Atari games from OpenAI Universe. We also use Google Deep Mind's Asynchronous Advanta…☆193Updated last year
- Gym - 32 levels of original Super Mario Bros☆291Updated 6 years ago
- Accompanying repository for Let's make a DQN / A3C series.☆395Updated 7 years ago
- Lua/Torch implementation of DQN (Nature, 2015)☆618Updated 8 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆138Updated 7 years ago
- Actor-critic with experience replay☆256Updated 3 years ago
- A3C LSTM Atari with Pytorch plus A3G design☆571Updated 2 years ago
- Deep Q Learning via Pytorch☆86Updated 7 years ago