openai / gym-soccerLinks
☆304Updated 2 years ago
Alternatives and similar repositories for gym-soccer
Users that are interested in gym-soccer are comparing it to the libraries listed below
Sorting:
- Reinforcement Learning with Deep Energy-Based Policies☆429Updated last year
- Trust Region Policy Optimization with TensorFlow and OpenAI Gym☆360Updated 5 years ago
- Half Field Offense in Robocup 2D Soccer☆235Updated 3 years ago
- Continuous control with deep reinforcement learning - Deep Deterministic Policy Gradient (DDPG) algorithm implemented in OpenAI Gym envir…☆277Updated 7 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆372Updated 2 years ago
- Actor-critic with experience replay☆255Updated 3 years ago
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆386Updated 2 years ago
- Multi Agent Reinforcement Learning using MalmÖ☆262Updated 5 years ago
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆182Updated 6 years ago
- A continuous action space version of A3C LSTM in pytorch plus A3G design☆259Updated last year
- Code for the paper "Quantifying Transfer in Reinforcement Learning"☆403Updated 2 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆131Updated 7 years ago
- Implementation of TRPO and related algorithms☆638Updated 7 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆190Updated 6 years ago
- Proximal Policy Optimization implementation with TensorFlow☆106Updated 7 years ago
- Tensorflow implementation of a Deep Distributed Distributional Deterministic Policy Gradients (D4PG) network, trained on OpenAI Gym envir…☆125Updated 5 years ago
- A customizable framework to create maze and gridworld environments☆268Updated 6 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆138Updated 6 years ago
- Code for the paper "Generative Adversarial Imitation Learning"☆723Updated 6 years ago
- implement of prioritized experience replay☆159Updated 7 years ago
- Reproduction of OpenAI and DeepMind's "Deep Reinforcement Learning from Human Preferences"☆329Updated 3 years ago
- Atari - Deep Reinforcement Learning algorithms in TensorFlow☆138Updated last year
- Deep recurrent Q Learning using Tensorflow, openai/gym and openai/retro☆175Updated 2 years ago
- RL starter files in order to immediately train, visualize and evaluate an agent without writing any line of code☆701Updated last year
- This repo is intended as an extension for OpenAI Gym for auxiliary tasks (multitask learning, transfer learning, inverse reinforcement le…☆218Updated 6 years ago
- Implementation of algorithms for continuous control (DDPG and NAF).☆312Updated 4 years ago
- Actor-critic trained w PPO on OpenAI's Procgen Benchmark (PyTorch). Built from scratch.☆101Updated 5 years ago
- Code for hierarchical imitation learning and reinforcement learning☆296Updated 7 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆186Updated 7 years ago
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆179Updated 8 years ago