jbradberry / mcts
Board game AI implementations using Monte Carlo Tree Search
☆183Updated 4 years ago
Alternatives and similar repositories for mcts:
Users that are interested in mcts are comparing it to the libraries listed below
- An implementation of Monte Carlo Tree Search in python☆163Updated 4 years ago
- An implementation of 9x9 Tic Tac Toe☆77Updated 4 years ago
- Implementations of deep RL papers and random experimentation☆177Updated 6 years ago
- Multiagent Cooperation and Competition with Deep Reinforcement Learning☆125Updated 9 years ago
- Tensorflow implementation of deep Q networks in paper 'Playing Atari with Deep Reinforcement Learning'☆163Updated 7 years ago
- Minimal Monte Carlo Policy Gradient (REINFORCE) Algorithm Implementation in Keras☆160Updated 5 years ago
- Using a paper from Google DeepMind I've developed a new version of the DQN using threads exploration instead of memory replay as explain …☆84Updated 8 years ago
- Accompanying code for "Deep Reinforcement Learning that Matters"☆152Updated 7 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆266Updated 5 years ago
- A TensorFlow based implementation of the DeepMind Atari playing "Deep Q Learning" agent that works reasonably well☆92Updated 7 years ago
- implement of prioritized experience replay☆158Updated 6 years ago
- NIPS 2017 Value Prediction Network☆166Updated 7 years ago
- ☆99Updated 8 years ago
- Pytorch implementation of Distributed Proximal Policy Optimization: https://arxiv.org/abs/1707.02286☆181Updated 6 years ago
- Basic DQN implementation☆222Updated 7 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆179Updated 7 years ago
- An implementation of Deep Q-Network using Caffe☆69Updated 9 years ago
- Implementation for ICML 16 paper "Deep reinforcement learning with opponent modeling"☆70Updated 8 years ago
- Implementation of selected reinforcement learning algorithms in Tensorflow. A3C, DDPG, REINFORCE, DQN, etc.☆151Updated last year
- Collection of Deep Reinforcement Learning algorithms☆298Updated 5 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆133Updated 7 years ago
- ☆160Updated 7 years ago
- TensorFlow implementation of the DDPG algorithm from the paper Continuous Control with Deep Reinforcement Learning (ICLR 2016)☆212Updated 6 years ago
- A TensorFlow implementation of DeepMind's A Distributional Perspective on Reinforcement Learning.(C51-DQN)☆56Updated 7 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- Advantage async actor-critic Algorithms (A3C) and Progressive Neural Network implemented by tensorflow.☆121Updated 8 years ago
- Convert sc2 environment to gym-atari and play some mini-games☆21Updated 7 years ago
- Monte Carlo Tree Search with UCT with a couple of example games.☆151Updated 4 years ago
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆174Updated 7 years ago