dylandjian / SuperGo
A student implementation of Alpha Go Zero
☆280Updated 6 years ago
Alternatives and similar repositories for SuperGo:
Users that are interested in SuperGo are comparing it to the libraries listed below
- Congratulation to DeepMind! This is a reengineering implementation (on behalf of many other git repo in /support/) of DeepMind's Oct19th …☆343Updated 2 years ago
- RUDDER for ATARI games with delayed rewards in OpenAI Baselines package☆266Updated 5 years ago
- An asynchronous/parallel method of AlphaGo Zero algorithm with Gomoku☆206Updated 2 months ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆272Updated 7 years ago
- Minimalistic AlphaGoZero-like Engine☆271Updated 7 years ago
- Unofficial attempt to rebuild AlphaGo Zero☆58Updated last year
- Reversi reinforcement learning by AlphaGo Zero methods.☆678Updated 2 years ago
- Code for the paper "Exploration by Random Network Distillation"☆894Updated 4 years ago
- Board game AI implementations using Monte Carlo Tree Search☆183Updated 5 years ago
- This is the code for "How Does DeepMind's AlphaGo Zero Work?" Siraj Raval on Youtube☆122Updated 7 years ago
- A3C LSTM Atari with Pytorch plus A3G design☆564Updated 2 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆557Updated 4 years ago
- Simplest Version of playing Atari with Deep Q Learning in Tensorflow☆158Updated 7 years ago
- Implementations of deep RL papers and random experimentation☆176Updated 7 years ago
- An Python N-in-Row game based on Monte Carlo Tree Search and UCT RAVE☆51Updated 7 years ago
- Accompanying repository for Let's make a DQN / A3C series.☆394Updated 6 years ago
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆180Updated 6 years ago
- Lua/Torch implementation of DQN (Nature, 2015)☆599Updated 8 years ago
- Hybrid CPU/GPU implementation of the A3C algorithm for deep reinforcement learning.☆656Updated 5 years ago
- OpenAI Gym Env for game Gomoku(Five-In-a-Row, 五子棋, 五目並べ, omok, Gobang,...)☆88Updated 6 months ago
- A pytorch based Gomoku game model. Alpha Zero algorithm based reinforcement Learning and Monte Carlo Tree Search model.☆166Updated 6 years ago
- Reinforcement Learning in Python☆107Updated 5 years ago
- Connect4 reinforcement learning by AlphaGo Zero methods.☆113Updated 4 years ago
- Deep Reinforcement Learning with pytorch & visdom☆798Updated 4 years ago
- Deep RL Algorithms implemented for UC Berkeley's CS 294-112: Deep Reinforcement Learning☆140Updated 7 years ago
- Collection of Deep Reinforcement Learning algorithms☆124Updated 8 years ago
- An implementation of Monte Carlo Tree Search in python☆162Updated 4 years ago
- AlphaZero implemented Chinese chess. AlphaGo Zero / AlphaZero实践项目,实现中国象棋。☆508Updated last year
- An environment of the board game Go using OpenAI's Gym API☆172Updated 3 years ago
- Trust Region Policy Optimization with TensorFlow and OpenAI Gym☆361Updated 4 years ago