pekaalto / sc2aibot
Implementing reinforcement-learning algorithms for pysc2 -environment
☆89Updated 7 years ago
Alternatives and similar repositories for sc2aibot:
Users that are interested in sc2aibot are comparing it to the libraries listed below
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆135Updated 6 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆132Updated 6 years ago
- PySC2 OpenAI Gym Environments☆48Updated 6 years ago
- This is a simple implementation of DeepMind's PySC2 RL agents.☆272Updated 7 years ago
- Convert sc2 environment to gym-atari and play some mini-games☆21Updated 7 years ago
- Notes and scripts for SC2LE released by DeepMind and Blizzard, more details [here](https://github.com/deepmind/pysc2).☆35Updated 4 years ago
- Tutorials for building a PySC2 bot☆294Updated 2 years ago
- MSC: A Dataset for Macro-Management in StarCraft II☆138Updated 2 years ago
- Curated list of pysc2 mini-games . Singleton Environmnets.Debugged by @SoyGema and mini-game authors☆45Updated 6 years ago
- A Clearer and Simpler Synchronous Advantage Actor Critic (A2C) Implementation in TensorFlow☆180Updated 6 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆557Updated 4 years ago
- This repo replicates the results Horgan et al obtained in "Distributed Prioritized Experience Replay"☆189Updated 6 years ago
- Hierarchical Deep RL Network☆31Updated 8 years ago
- ☆69Updated 6 years ago
- An implement of DQfD(Deep Q-learning from Demonstrations) raised by DeepMind:Learning from Demonstrations for Real World Reinforcement Le…☆132Updated 7 years ago
- Example of an empty bot that can play on the sc2ai.net ladder.☆22Updated 6 years ago
- some Multiagent enviroment in 《Multi-agent Reinforcement Learning in Sequential Social Dilemmas》 and 《Value-Decomposition Networks For Co…☆128Updated 2 years ago
- ☆143Updated 4 months ago
- Multiagent Cooperation and Competition with Deep Reinforcement Learning☆124Updated 9 years ago
- A Ladder server for SC2 api☆75Updated last year
- Actor-critic with experience replay☆252Updated 2 years ago
- An implementation of FeUdal Networks for Hierarchical Reinforcement Learning as published : https://arxiv.org/abs/1703.01161☆182Updated 7 years ago
- StarCraft: BroodWars OpenAI Gym environment☆83Updated 6 years ago
- Implementations of deep RL papers and random experimentation☆176Updated 7 years ago
- RainBow, Tensorflow☆49Updated 7 years ago
- Simple grid-world environment compatible with OpenAI-gym☆50Updated 5 years ago
- Implementation of the Option-Critic Architecture on the Atari (ALE) environment☆177Updated 7 years ago
- ☆79Updated 6 years ago
- Half Field Offense in Robocup 2D Soccer☆232Updated 2 years ago
- implement of prioritized experience replay☆159Updated 6 years ago