ppaquette / gym-super-marioLinks
Gym - 32 levels of original Super Mario Bros
☆290Updated 6 years ago
Alternatives and similar repositories for gym-super-mario
Users that are interested in gym-super-mario are comparing it to the libraries listed below
Sorting:
- A packaged and slightly-modified version of https://github.com/bbitmaster/ale_python_interface☆385Updated 2 years ago
- ☆303Updated 2 years ago
- Reaver: Modular Deep Reinforcement Learning Framework. Focused on StarCraft II. Supports Gym, Atari, and MuJoCo.☆561Updated 4 years ago
- Implementing reinforcement-learning algorithms for pysc2 -environment☆89Updated 7 years ago
- PlayGround: AI Research into Multi-Agent Learning.☆774Updated last year
- Minecraft environment for Open AI Gym, based on Microsoft's Malmo.☆283Updated 4 years ago
- A highly-customisable gridworld game engine with some batteries included. Make your own gridworld games to test reinforcement learning ag…☆663Updated 6 years ago
- An OpenAI Gym interface to Super Mario Bros. & Super Mario Bros. 2 (Lost Levels) on The NES☆799Updated 2 years ago
- Trust Region Policy Optimization with TensorFlow and OpenAI Gym☆360Updated 5 years ago
- Startcraft II Machine Learning research with DeepMind pysc2 python library .mini-games and agents.☆134Updated 6 years ago
- Accompanying repository for Let's make a DQN / A3C series.☆395Updated 7 years ago
- Reinforcement Learning in Keras on VizDoom☆143Updated 7 years ago
- StarCraft II / PySC2 Deep Reinforcement Learning Agents (A2C)☆138Updated 6 years ago
- A3C LSTM Atari with Pytorch plus A3G design☆571Updated 2 years ago
- Playing Mario with Deep Reinforcement Learning☆694Updated 9 years ago
- Half Field Offense in Robocup 2D Soccer☆235Updated 3 years ago
- This is the code for "A Guide to DeepMind's StarCraft AI Environment" by Siraj Raval on Youtube☆210Updated 4 years ago
- Multi Agent Reinforcement Learning using MalmÖ☆262Updated 5 years ago
- A basic 2D maze environment where an agent start from the top left corner and try to find its way to the bottom left corner.☆372Updated last year
- Code for the paper "Emergent Complexity via Multi-agent Competition"☆824Updated 2 years ago
- [ICML 2017] TensorFlow code for Curiosity-driven Exploration for Deep Reinforcement Learning☆1,455Updated 2 years ago
- Tutorials for building a PySC2 bot☆295Updated 2 years ago
- This package allows to use PLE as a gym environment.☆72Updated 5 years ago
- An `openai/atari-py` fork with Windows support and removed zlib/libpng dependencies. Binaries (wheels) are on "Releases" tab.☆183Updated 3 years ago
- DQN implementation in Keras + TensorFlow + OpenAI Gym☆158Updated 7 years ago
- Code for the paper "Meta-Learning Shared Hierarchies"☆618Updated 2 years ago
- Arnold - DOOM Agent☆530Updated 3 years ago
- PPO implementation for OpenAI gym environment based on Unity ML Agents☆150Updated 7 years ago
- Reinforcement learning with unsupervised auxiliary tasks☆422Updated 6 years ago
- Code for the paper "Large-Scale Study of Curiosity-Driven Learning"☆823Updated 4 years ago