richardanaya / slamburgerLinks
A SLAM algorithm for WebAssembly π
β25Updated 2 years ago
Alternatives and similar repositories for slamburger
Users that are interested in slamburger are comparing it to the libraries listed below
Sorting:
- Experiments with ORB-SLAM and emscriptenβ28Updated last year
- Playing around with Augmented Reality on the Web using OpenCV and WebAssemblyβ62Updated last year
- GPU-accelerated Computer Vision library for JavaScript.β187Updated 4 months ago
- π Plugin for rendering 6DOF equirectangular 360 images and videos with depthmapsβ76Updated last year
- Samples for ORB-SLAM2 in Webβ48Updated 7 years ago
- A web-based 3D virtual space lightweight framework with high flexibility, extensibility, and easy hosting, built on ECS architectureβ140Updated last year
- World tracking for WebAR. A Javascript library for Augmented Reality to run SLAM in the browser.β463Updated 2 years ago
- GPU-accelerated Augmented Reality framework for the web.β109Updated this week
- Spec draft: https://immersive-web.github.io/raw-camera-access/. Repository for experimentation around exposing raw camera access throughβ¦β41Updated 5 months ago
- A-Frame component implementation of the 3D Gaussian splat viewerβ217Updated last year
- Experiments to explore integration of AlvaAR and AR.js.β18Updated last month
- RGBD bundle adjustment in PyTorchβ54Updated 9 months ago
- Render Gaussian-Splats using Three.β23Updated last year
- Python package to compress Gaussian Splats with Self-Organizing Gaussiansβ36Updated 5 months ago
- A library to load LumaAI Gaussian Splatting into Babylon.js, like the Luma Web Library.β17Updated last year
- The repository demonstrates implementation of immersive 360 depth (image and video) in WebXR powered by A-Frame, Three.js and Depth Anywhβ¦β17Updated 11 months ago
- β13Updated 3 years ago
- web framework for building virtual reality experiences.β25Updated last year
- π§ A Web Render Engine for rendering Interactive scenes with any 3D Asset from GLB, Huge-scale Point clouds, 3D Textured Meshes to 3D Gauβ¦β72Updated last month
- Additions to the WebXR Device API for Marker Tracking. Repo contacts Rik Cabanier and Piotr Bialeckiβ55Updated 5 months ago
- WebXR hand input in Three.JS exampleβ14Updated 7 months ago
- WebGPU water simulation handling up to a million particles.β46Updated last year
- Gaussian Splat 3D loader for ThreeJS, converted and adapted to Typescript.β24Updated last year
- β83Updated 6 months ago
- Babylon.js + Mediapipe face captureβ67Updated 2 years ago
- [SIGGRAPH21] DeepFormableTag: End-to-end Generation and Recognition of Deformable Fiducial Markersβ47Updated 3 years ago
- Convert gaussian splats between spz and ply file formatsβ65Updated 2 months ago
- β25Updated 3 months ago
- β32Updated 5 years ago
- Variant Launch WebAR SDK compatible NeRF viewerβ27Updated 2 years ago