Glsl implementation of the PCG algorithm for the generation of random numbers.
☆13Jul 12, 2024Updated last year
Alternatives and similar repositories for glsl-pcg-prng
Users that are interested in glsl-pcg-prng are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An experiment in hot reloading 3d models from Blender into a WebGL scene☆25Sep 5, 2017Updated 8 years ago
- Experiment implementation of Multiple Neighborhoods Cellular Automata using WebGPU☆40Feb 4, 2023Updated 3 years ago
- A JavaScript implementation of the triangle tessellation algorithm from the OpenGL specification for tessellation shaders.☆16Jul 11, 2023Updated 2 years ago
- 🌗 Divide a circle into two circular segments whose area is proportional to the data☆10Jan 6, 2023Updated 3 years ago
- Mass spring cloth simulation in WebGL using semi-implicit Euler and ping-pong FBO's.☆17Nov 4, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Transform geometry positions with a 4x4 transformation matrix.☆13Dec 27, 2015Updated 10 years ago
- Lightweight decorator that can be seamlessly integrated in all your Python projects to log the performance of your functions☆10Oct 24, 2018Updated 7 years ago
- tools for modeling signed distance functions with hiccup-like language☆22Dec 9, 2022Updated 3 years ago
- glslify module to retrieve screen space position from vertices in shader☆14Nov 9, 2017Updated 8 years ago
- glsl tool functions☆24Apr 1, 2020Updated 5 years ago
- A tool to combine different RGB/A channels into a single texture☆13Oct 22, 2020Updated 5 years ago
- main repository for vec4 - GLSL / WebGL / Creative Coding Facebook Group☆19Apr 6, 2019Updated 6 years ago
- Fluffy Predator with THREE.js & instanced geometry☆29Jul 28, 2017Updated 8 years ago
- 〰A little WebGL experiment☆17Jan 7, 2023Updated 3 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Sometimes you just need to postion things on the surface of a sphere. Here are a few methods I've used over the years.☆22Oct 12, 2017Updated 8 years ago
- Boids and flock simulation slavishly ported from Nature of Code with canvas, gl-vec2 and typescript.☆15Feb 28, 2023Updated 3 years ago
- GLSL Compute shader implementation of 2D+3D Perlin noise & Voronoi diagrams using thread cooperation☆12May 25, 2019Updated 6 years ago
- SDF Physics☆46Nov 20, 2021Updated 4 years ago
- A tiny (no dependency) library for click / touch and hold functionality!☆19Jan 15, 2017Updated 9 years ago
- 🏃Walk directories recursively.☆28Mar 18, 2020Updated 6 years ago
- Repo for blogging application built with Next.js☆16Feb 10, 2018Updated 8 years ago
- Shadow mapping in GLSL☆18Oct 7, 2014Updated 11 years ago
- p5 container with responsive canvas feature☆16Jan 16, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Jan 17, 2021Updated 5 years ago
- ☆21Jun 6, 2024Updated last year
- ⚙️ An object for managing state☆21Dec 3, 2022Updated 3 years ago
- Combine two signed distance fields with a chamfer-like join.☆16Dec 11, 2018Updated 7 years ago
- Tool for extending three.js materials by modifying ShaderLib code.☆42Dec 22, 2017Updated 8 years ago
- lowww webgl2 rendering engine☆24Oct 21, 2019Updated 6 years ago
- Typescript library for generating distance fields from 2d images on the GPU☆121Sep 9, 2020Updated 5 years ago
- List of periodic functions normalized to 0..1 range☆55Oct 25, 2020Updated 5 years ago
- A simple wrapper for canvas context to export a g-code file starting from your web sketch☆17Apr 25, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Builds a ThreeJS quaternion from a normal vector☆28Mar 24, 2022Updated 4 years ago
- Babel transform for glslify☆49Oct 30, 2020Updated 5 years ago
- some tiny webgl scripts that might come in handy☆59Jul 12, 2023Updated 2 years ago
- Adaptation of Threejs BasisTextureLoader for OGL☆15Aug 27, 2021Updated 4 years ago
- Web Tools☆33Mar 21, 2026Updated last week
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆12Jul 5, 2025Updated 8 months ago
- Warpcast Rewards frame implementation☆19Dec 10, 2025Updated 3 months ago