rhulha / Q3BSPParserLinks
A Quake3Arena BSP and MAP file parser written in Java
☆10Updated 4 years ago
Alternatives and similar repositories for Q3BSPParser
Users that are interested in Q3BSPParser are comparing it to the libraries listed below
Sorting:
- Unity libs for working with Doom, also my Doom engine: NaSTY☆93Updated 6 years ago
- Load Quake 1 .bsp maps into Unity3D☆65Updated 2 years ago
- A Unity add-on that converts Quake style *.map files into Unity game objects.☆22Updated 3 months ago
- Quake One built from scratch in Unity☆58Updated 5 years ago
- ☆21Updated 7 months ago
- Slice a MagicaVoxel project into smaller volumes☆17Updated 3 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆20Updated last year
- Spritesheet rendering plugin for Blender☆44Updated 3 years ago
- Level Buddy add-on for Blender written by Matt Lucas (mirror)☆26Updated 7 years ago
- Oh my God! It's full of lumps! A python DOOM WAD library. Also, wad2obj.py which converts Doom maps into standard OBJ 3D models with text…☆31Updated 9 years ago
- Building Quake 2 using Visual Studio 2013☆29Updated last year
- CSG Editor made in C#☆23Updated 2 years ago
- Load Quake 3 maps into Unity3D☆83Updated 10 years ago
- implementation of the Voxel Space rendering algorithm from the Comanche games☆23Updated 5 years ago
- a quake map importer for unity☆36Updated 7 months ago
- BSP map tools for Unity game engine.☆71Updated 3 years ago
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆131Updated last month
- Simplified version of "Hedge Physics" by LakeFeperd and Damizean☆15Updated 4 years ago
- A directional sprite batch render addon for blender. Designed for use with Zdoom but can be used to render for any game engine.☆24Updated 4 years ago
- Duke Nukem 3D ported to C# Unity☆30Updated 3 years ago
- Wing Commander Saga: Darkest Dawn Source Code☆18Updated 11 years ago
- open half-life bsp in Unity3d☆33Updated 6 months ago
- Normans Sky made for lowrezjam '16☆89Updated 4 years ago
- How to create a pick up and interaction system in Unity 3d☆11Updated 3 years ago
- Quake .map to Blender importer☆43Updated last year
- A very basic quadtree image compression algorithm☆11Updated 4 years ago
- Graphical interface for uploading projects to itch.io☆40Updated last year
- An attempt to bring Quake II movement physics to Unity engine.☆119Updated 2 years ago
- The Uber Mod for Quake☆20Updated 2 weeks ago
- The creation of graphical tiles based on segmenting a 2D boolean array into chunks☆44Updated 11 years ago