ricky-daniel13 / HedgePhysicsLiteLinks
Simplified version of "Hedge Physics" by LakeFeperd and Damizean
☆16Updated 4 years ago
Alternatives and similar repositories for HedgePhysicsLite
Users that are interested in HedgePhysicsLite are comparing it to the libraries listed below
Sorting:
- Third Person Controller and Lock-On system like in Devil May Cry games in Unity☆23Updated 5 years ago
- Prototype that emulates the destruction system of R6 Siege in Unity☆22Updated 5 years ago
- HedgePhysics is a open source 3D Sonic engine made in Unity made by LakeFeperd with some coding help from Damizean.☆21Updated 8 years ago
- ☆11Updated 2 years ago
- A simple and barebones subtitle system that takes advantage of Unity's Scriptable Object Workflow to allow game developers to add subtitl…☆16Updated 3 years ago
- Attempt to implement Sonic the Hedgehog's physics and movement controls in Unity☆27Updated 3 years ago
- Unity framework for creating customizable cutscenes☆27Updated 7 years ago
- RWBY character action game made in Unity 3D.☆23Updated last year
- An implementation of The Legend of Zelda's Timeshift Stone effect in Unity.☆24Updated 11 years ago
- This project shows how to implement Grounded water drop in Unity☆18Updated 4 years ago
- A voxel engine written in C# using Unity3D☆24Updated last year
- Example project of a hover ship controller that needes only 1 script☆28Updated 2 years ago
- WIP Shader for Overwatch 2 character models in Unity's Built-In Render Pipeline☆14Updated 3 years ago
- A 3d raycast based rigidbody controller to move a character in unity3d.☆41Updated 7 months ago
- A port of Valve's Source Engine for Unity.☆42Updated 3 years ago
- Simple to use procedural system to place objects based on their colliders for Unity engine.☆25Updated 3 years ago
- The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (availa…☆42Updated 3 years ago
- Unity package providing cel shader that is compatible with the built-in render pipeline☆17Updated 4 years ago
- Unity3D plugin for procedural generation of dungeons based on a tweaked Cellular Automata model☆38Updated 4 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- Create your own 3D Mario game with Hello Mario Framework for Unity!☆78Updated 3 months ago
- An easy way to lay out Unity mobile game UI to accomodate all device aspect ratios☆40Updated 8 years ago
- Recreating the Ghost Capture mechanic from Luigi's Mansion☆96Updated 10 months ago
- Software Automatic Mouth - Tiny Speech Synthesizer☆20Updated 3 years ago
- A grass shader I wrote for Unity inspired by Zelda: Breath of the Wild.☆43Updated 5 years ago
- Unity3d Editor tools to create rooms quickly.☆37Updated 7 years ago
- This package contains a diverse collection of helpful scripts (MonoBehaviours, Math, Logic & Management Helpers, Extensions, etc.) for t…☆19Updated 3 weeks ago
- A physically-based Toon Shader for Unity☆23Updated 5 years ago
- A stylized sand shader (and material presets) for Unity.☆66Updated 2 years ago
- A collection of feature rich gameplay systems for Unity.☆35Updated 2 years ago