rhedgeco / UnityRustNative
A system for compiling native rust plugins and hot reloading in the Unity Engine.
☆29Updated 3 weeks ago
Alternatives and similar repositories for UnityRustNative:
Users that are interested in UnityRustNative are comparing it to the libraries listed below
- Fast implementaion of Utility AI in Unity☆32Updated 2 years ago
- Adds a type dropdown for SerializeReference fields. Supports custom drawers and UIToolkit.☆20Updated last year
- Burst Compatible Linq Implementations☆23Updated 8 months ago
- Runtime NavMesh dynamic building for Unity Entities.☆59Updated last year
- Proximity voice chat for Unity using FMOD, compatible with Netcode for GameObjects☆27Updated last year
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- The fastest functional programming library for Unity – the easiest and quickest way to handle exceptions and null values.☆24Updated 2 weeks ago
- An extensible stat system with modifiers for the Unity game engine☆69Updated 2 weeks ago
- An example showing the how ECS Events package can be utilized in a game.☆21Updated 4 years ago
- Bringing clarity to Unity's Addressables system☆34Updated last week
- Essential game features in Unity.☆38Updated last year
- A next-generation character animation system built on top of Unity's Kinematica.☆22Updated 2 years ago
- A C# mesh manipulation library for Unity☆16Updated 3 months ago
- Utility scripts that can be useful in Unity Dots☆28Updated 5 years ago
- ☆149Updated last year
- Latios Framework Open Project #3 - Explore the Latios Framework here☆16Updated last month
- Savanna Saving - Free☆53Updated last month
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆58Updated 4 months ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆56Updated 6 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A collection of extensions and native containers for DOTS to write more performant code☆41Updated last week
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆49Updated last year
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- A lightweight, in-game developer console for Unity☆30Updated 4 years ago
- Useful system for visualizing continuously changing data with graphs.☆44Updated 2 weeks ago
- A general purpose code generator library for Unity☆76Updated 2 years ago
- LudumDare 53 Game Jam - Theme: Delivery - Game: Pizza Survivors☆20Updated last year
- Simple animation system for the unity dots stack.☆61Updated last year