kwan3854 / Unity-NOPELinks
The fastest functional programming library for Unity – the easiest and quickest way to handle exceptions and null values.
☆33Updated 3 months ago
Alternatives and similar repositories for Unity-NOPE
Users that are interested in Unity-NOPE are comparing it to the libraries listed below
Sorting:
- Command based scriptable build pipeline for Unity 3D☆52Updated 3 weeks ago
- Asynchronous screen transition/navigation for Unity.☆60Updated 10 months ago
- Thread Dispatcher is an open source tool to pass the execution of a Delegate, Coroutine or Task from a background thread to the main thre…☆52Updated 3 years ago
- Smart Reference is a Unity plugin that allows you to lazy load references to other objects in ScriptableObject and MonoBehaviour.☆65Updated last year
- ☆78Updated last year
- Ease-of-Use Source Generator Alternative for Unity☆61Updated last year
- uGUI layout group that makes children respect the Safe Area. It drives children's anchors and supports LayoutElement.ignoreLayout☆63Updated 5 months ago
- ☆22Updated 4 years ago
- UI Culling for Unity allows to trigger OnBecameVisible & OnBecameInvisible events on uGUI widgets.☆51Updated 7 months ago
- Runtime easy to use debug panel☆63Updated 2 weeks ago
- Mosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System and Odin Inspector☆49Updated 3 weeks ago
- Set material properties right from component for Unity, great for faster prototyping.☆52Updated 2 years ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Unity Inspector Graph Tool☆78Updated last year
- This package aims to provide a comprehensible, simple and expandable way of creating in-game settings for any Unity game.☆77Updated 5 months ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)☆38Updated 2 months ago
- UGUIVertexEffect is a set of components for Unity UGUI that adds cool effects to your UI!☆35Updated 4 months ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆34Updated last month
- Unity DOTS Stats-system implementation☆37Updated 4 years ago
- Spatial hashing for Unity using ECS/DOTS☆58Updated 2 years ago
- A simple way to create a multi-column table view for Unity Editor GUI☆30Updated last year
- A set of Unity attributes to automate your workflow.☆35Updated 2 years ago
- Serializable Dictionary and Time types. Customizable Unity window title.☆59Updated last month
- A hexagonal grid layout group for Unity.☆70Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Keep a history of all the builds you do.☆37Updated last year
- A tool to export ScriptableObject database from either Google Spreadsheet or CSV by utilising cathei/BakingSheet and C# Source Generator.☆14Updated last year
- Http request logging tool for Unity.☆78Updated 2 years ago
- Blob asset compatible hashmap and multihashmap for Unity's ECS☆32Updated 2 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆46Updated last year