redcool / PowerXXXView external linksLinks
Power Shader Collection
☆14Dec 22, 2025Updated last month
Alternatives and similar repositories for PowerXXX
Users that are interested in PowerXXX are comparing it to the libraries listed below
Sorting:
- a shader for special effect☆18Jan 27, 2026Updated 2 weeks ago
- unity 2021,urp 12.1.5 add fsr, gamma camera rendering in linear space☆15Oct 11, 2022Updated 3 years ago
- ☆18Apr 18, 2018Updated 7 years ago
- Material for the Unity Standard Assets Car☆11Nov 25, 2018Updated 7 years ago
- View and select types of content on a GameObject and its children☆12Nov 30, 2022Updated 3 years ago
- Export Quiver library to obsidian compatible markdown☆11Apr 23, 2024Updated last year
- 【Unity】Scene View のカメラの位置と角度をシーンのメインカメラに同期させるエディタ拡張☆13Sep 19, 2020Updated 5 years ago
- 【Unity】Hierarchy にシーンファイルを Ping するボタンを追加するエディタ拡張☆14Aug 27, 2022Updated 3 years ago
- SimBionic makes it possible to specify real-time intelligent software agents quickly, visually, and intuitively by drawing and configurin…☆12Nov 2, 2022Updated 3 years ago
- ☆11Sep 20, 2019Updated 6 years ago
- Wasmtime(WebAssembly Runtime) Plugins and C# Bridge for Unity☆11Jan 26, 2024Updated 2 years ago
- A simple batch processing and template code generation script based on DSL syntax, mainly used for batch processing written in one script…☆12Jan 18, 2026Updated 3 weeks ago
- DX11 framework for rapid experimenting☆12Jun 13, 2018Updated 7 years ago
- LibYAML binding for Lua☆22Jul 24, 2012Updated 13 years ago
- Allows NetLimiter 5 Pro to be opened even if blocked by an AntiCheat & bypasses NetLimiter License restrictions.☆13Oct 15, 2024Updated last year
- 【Unity】選択した Package を Assets フォルダに移動するエディタ拡張☆10Nov 27, 2021Updated 4 years ago
- A python script for rendering in Maya renderView by frame.☆11Sep 29, 2017Updated 8 years ago
- ☆13Jul 21, 2019Updated 6 years ago
- a Tag csv file for autocompletion with translation☆12Oct 22, 2022Updated 3 years ago
- Editor tool to compile unity's shader's into GLSL, split them into vertex and fragment methods for each variant, and run the Mali Offline…☆14Jun 27, 2022Updated 3 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Apr 22, 2021Updated 4 years ago
- A luacov reporter for use with lcov☆13Nov 1, 2019Updated 6 years ago
- A fixed demo of splitting & packing of a lightmap☆46Apr 11, 2019Updated 6 years ago
- UnityのTimeline上でのイベント☆15Apr 15, 2019Updated 6 years ago
- Maya script that turns geometry to bricks☆12Sep 22, 2019Updated 6 years ago
- A super lightweight in-game window debugger, removing a lot of spam and attention from the console window☆12Oct 10, 2020Updated 5 years ago
- My own flavor of Unity Technologies' Atmospheric Scattering that was used in The Blacksmith short demo.☆16Feb 3, 2017Updated 9 years ago
- ☆13Dec 5, 2021Updated 4 years ago
- Unity HDRP Simple Wireframe Render☆15Nov 19, 2020Updated 5 years ago
- Shader of PBR for Unity☆123Mar 28, 2021Updated 4 years ago
- a realistic eyeball shader for unity☆13Feb 19, 2021Updated 4 years ago
- Ejemplo de como crear agua procedura para 2D☆12Jun 6, 2019Updated 6 years ago
- 🧪🥼 weak reference in Go☆14Dec 23, 2019Updated 6 years ago
- 【Unity】ファイルを開くアプリケーションを設定できるエディタ拡張☆13Oct 7, 2020Updated 5 years ago
- UIModelShow的Demo展示王者荣耀ui中显示3d模型的方法☆15Nov 30, 2017Updated 8 years ago
- 【Unity】Transform の Inspector にリセットボタンを追加するエディタ拡張☆18May 28, 2020Updated 5 years ago
- CocosCreator前端框架☆11Oct 30, 2018Updated 7 years ago
- A script to import a model stored in a CSV file from RenderDoc but with a Triangle Strip Primitive Topology, instead of Triangle List, in…☆15Jul 23, 2019Updated 6 years ago
- Unity URP渲染管线下的体积光实现☆15Sep 12, 2021Updated 4 years ago